Ratings1,263
Average rating4.1
A novel filled with computer programming - That part of it took me back to my college days. A story about the people who build games - I have never read a book with this theme - that was the best, the most interesting and most novel part of this book for me. Nonetheless I was extremely bored in the beginning and frequently in between - tempted to DNF several times. It became easier to read as it went on, though. The author seems to be trying too hard to include all the woke tropes in this one book; that wasn’t necessary at all.
A real page turner if you're excited by the idea of comparing everything to recognizable IP every other paragraph.
Loved it, and the best book I've read in a long time. Complex characters that you have to reflect on how you feel about them.
One of the best books I've read recently. Brought up so many emotions. The only part I didn't like is the ending... I was hoping for more.
It's the first time I read a book about gaming where the author really gets the gaming and developers / designers culture.
Highly recommended.
I enjoyed the story more than the actual writing, but the story's strengths lie most of all in focusing on the world of game design and development more than the relationships of the protagonists, so that's potentially damning it with faint praise.
An adaptation that's willing to both take some liberties and to fill in the hazier gaps in the author's knowledge in how games are actually made would probably work really well.
OMG, I just finished this book and I don't want it to be over. I want Sam and Sadie's story to go on forever. They're my video-game programmers/geeky friends now, and I want to know what they do every day.[b:Tomorrow, and Tomorrow, and Tomorrow 58784475 Tomorrow, and Tomorrow, and Tomorrow Gabrielle Zevin https://i.gr-assets.com/images/S/compressed.photo.goodreads.com/books/1636978687l/58784475.SY75.jpg 89167797] is a masterpiece on human behavior. [a:Gabrielle Zevin 40593 Gabrielle Zevin https://images.gr-assets.com/authors/1503541462p2/40593.jpg] makes each character so real we feel their joy and pain. Even their grief.I worried I didn't know enough about video gaming to really get into this book. My gaming life barely exists. A few rounds of Oregon Trail, a little PacMan, and summer fling with Kings Quest IV about sums it up. Turns out, that's really all I needed.I think I loved the asides about video games the most: “To design a game is to imagine the person who will eventually play it.”Or the thought that having a gaming partner is a more precious connection than a spouse. It was also a reminder of times I lived through. The before and after of 9/11. A conversation overheard by Sam and his mother about the 1984 Olympics, where Mary Lou Retton got a perfect 10 and how some guys in a diner said: “She never would have won if the Russians hadn't boycotted. It's not a victory if the best players aren't there.” When Sam asked his mother if that was true, she said:“Even if what he says is true, I think it's still a victory. Because she won on this day, with this particular set of people. We can never know what else might have happened had other competitors been there. The Russian girls could have won, or they could have gotten jet-lagged and choked.... And this is the truth of any game—it can only exist at the moment that it is being played. It's the same with being an actor. In the end, all we can ever know is the game that was played, in the only world that we know.”From that excerpt, you can see how the author can write believable dialogue. It's that way throughout the book. There's the perfect stuff we all want to say (and think in our heads) and then there's the inadequate stuff that comes out of our mouths that is forced to suffice as communication. This author gives us both. She especially good at letting us know what the characters hide from other characters in order to be kind, smart, or vengeful, which in the end usually turns out to be harmful to the relationship.Marx was also a well-drawn character who complemented the fever of gaming that Sam and Sadie shared. Once he was out of the picture, Sam & Sadie struggled to communicate at all. He was almost an interpreter for them. I love the ending. It's the circle of life. READ THIS BOOK.
Tenía grandes expectativas con este libro pero no me he podido dejar mas fría.
Pretencioso, personajes insufribles (no he logrado conectar con ningún personaje), diálogos y descripciones poco creíbles, relaciones tóxicas (no se salva ni una en todo el libro), en fin es que podría seguir y seguir.
La autora ha decidido incorporar todos los temas controvertidos de manera aleatoria a lo largo del libro, incluso cuando no tenían sentido en la trama.
La verdad es que no entiendo el ¨boom¨ que ha tenido este libro.
It was okay. 3.5 stars. The writing was really dense and none of the characters were really like-able through the perspective of the other characters. The subject was interesting I just had to keep stopping to look up all of the 90s references which pulls you out of your suspension of disbelief.
Contains spoilers
Tomorrow, Tomorrow, and Tomorrow admittedly took me some time to get through. It packs a lot of feelings and ideas into one book, but it does a great job of making you feel connected to the characters. There were times where I hated the main characters, and sometimes that can be off-putting, but they are complex and they are not always acting their best. This is true for people in real life too, and there are points where I don't even like myself, but it can be hard to want to continue when you feel like the characters on the page are only making choices that destroy themselves.
Overall, I think the book is well written. There are points where I found some of the dialogue to be a bit cringey. I initially viewed this as being OK because the main characters are nerdy videogame developers, and of course they are going to make some cringey statements, but ultimately there are some points where I believe the author's cringe makes it through to the page.
I did appreciate that the subject was video game development and many of these aspects felt very accurate and informed. I was definitely immersed in the process of watching a new creative business form and grow with their success. People reading this book that are interested in games that aim to teach the player something new should look into "serious games," a bad name for a great genre where the intent of the game is more than just entertainment.
I do have to complain that there is a section of the book that takes place from the perspective of a player playing a farming simulator-esque game that is very immersion breaking. It's not realistic to how anyone could experience a game, and felt a bit more like a sequence where the main character was trapped inside of a video game, as opposed to just playing one. All of the other descriptions of playing games are very genuine and some of the ideas are great (I would love to play "Solution" and "Ichigo").
I must also say that including the sequence with the gunmen felt very cliche to me. It felt like an attempt to just shoehorn another issue into a book that is already filled to the brim with social commentary. I don't think there is a limit to how many different topics a book can cover, but I did feel emotionally drained after so many depressing sections.
Overall, I would recommend this book to someone who has an interest the video game industry. If someone had no interest I worry they might find the video game discussions completely unrelatable.
Just wrapped up “Tomorrow, and Tomorrow, and Tomorrow” by Gabrielle Zevin, and wow, what a ride!
This book had me hooked from start to finish. I was all in, feeling everything - happy, sad, even ticked off at the characters sometimes (in a good way, you know?). Couldn't stop thinking about it, even when I wasn't reading.
At first, I was like, “Where's the romance?” But then the friendship thing really grew on me. The way these three main characters vibe together? It's something else. And yeah, there's some romance, but not your typical stuff.
Being a gamer myself, I geeked out over all the video game industry bits. It was cool to see how games get made and all that behind-the-scenes stuff.
Characters-wise, Marx stole the show for me. Dude had me feeling all kinds of emotions. I related more to Sam ‘cause we're both introverts, but Marx? He just hit different.
This was exactly the change-up I needed from all the romance I've been reading. The world-building is on point, and Zevin throws in all these little details that make it feel real. Plus, the writing's not complicated, which is always a win.
If I had to rate it, I'd give it a solid 4 out of 5. Yeah, there were a few slow bits, but honestly? I didn't mind. The rest of it more than made up for it.
If you're looking to switch things up from your usual reads, give this one a shot. It's got friendship, creativity, and a whole lot of heart. Definitely worth your time!
“Sam's doctor said to him, ‘The good news is that the pain is in your head.'But I am in my head, Sam thought.”
Friendship, like other forms of art, is a matter of communication. It's half luck and half effort, equally weighed and born out of a desire to be understood. Perspective isn't easy to convey and empathy isn't always easy to give. Friends are made, then cliques break up, someone moves away, gets a boyfriend, is now obsessed with yoga, doesn't call as often, has a baby. Maybe you don't click anymore or maybe you reunite and wonder, ‘Why did we ever lose touch in the first place?'
Tomorrow and Tomorrow and Tomorrow explores the long-term, sometimes tumultous relationship between Sam and Sadie, and later, Sam and Sadie and Marx. The prose is exciting and delicate, with plenty of space for heartache. It's hard to put the book down once you've begun to watch these three struggle together to make it through their 20s (especially if you're in that age bracket like I am). I found this book to be compelling, flaws and all. So I didn't mind the uneven pacing and somewhat unsatisfying ending as much as I would have with another book.
Friendship can be such a blasé word to describe what it is between you and the people who show up for you. When I broke-up with a close friend late last year, I felt that it wasn't taken as seriously as if I were to break-up with a significant other. No instructions are given for how to grieve when you lose a friend.
”The way to turn an ex-lover into a friend is to never stop loving them, to know that when one phase of a relationship ends it can transform into something else. It is to acknowledge that love is both a constant and a variable at the same time.”
I have come to believe that love is permanent but it ebbs and flows. Just like the first law of thermodynamics, love can never be destroyed. It morphs (jealousy, guilt, regret) and it fuels (anger, hurt, resentment). But then there is always the possibility that it'll find its way back to itself.
This was not a relaxing read for me, since it deals with the loss of loved ones, especially in the middle of the book, which was a shock to the system. Content warning for gun violence, among other things. Also, it did turn me off a bit that both Sam and Marx were attracted to Sadie. I think it's a tired cliché in the depictions of friendships between men and women.
Lastly, this book was lent to me by a friend. Shout-out to her.
This book made its entry to my pantheon of favorite books. After years of hearing about it, I finally took some time to read it and I was absolutely taken by it. Sadie, Sam & Marx story was a beautiful tale from start to finish, this book made me smile, laugh and cry, my gosh it has been so many years a book didn't make me cry like this. It absolutely deserves all the praises and it's a absolute must read.
Why wouldn’t you tell someone you loved them? Once you loved someone, you repeated it until they were tired of hearing it. You said it until it ceased to have meaning. Why not? Of course, you goddamn did
made me think about video games and hospitals differently, though before reading I thought about hospitals only sometimes and video games barely at all. but the connection between the two that Zevin establishes is not something I had twigged and she writes it well. very endearing read.
The audio book was the best.
The story was very interesting and I liked all the characters, and how vital the act of gaming is.
I think I disliked the beginning so I stopped reading, but the story picked up by the latter half.
A beautifully written story about the complications of friendship, the definition of love and life's hardships that consciously and subconsciously influence both.
The video gaming references were highly nostalgic.
Highly recommended!
Despite its occasional pretentiousness and uneven pacing, Tomorrow and Tomorrow and Tomorrow is a refreshing examination of the human experience.
DNF at 42% on audio
This started out strong but I couldn't push myself to finish it
Lots of themes I wasn't a fan of
The end got weird; I got lost. ..I started to dislike the characters. Then, definitely disliked the characters. Happy I read it though.
Okay, this was 50% boring, 50% annoying and put me in a reading slump. I do not understand the hype at all, but I really tried to finish it because everyone seems to like it, so I feel like I should write something
- the main characters are very annoying and toxic, claim to be best friends but never tell each other anything; the only one character that I liked was Marx, but everyone treats him like shit - even author
- hated the constant overexplaining of how games work
- Zweisamkeit is not the “feeling of loneliness when you're with other people”, it's the polar opposite of that; this really annoyed me, it's so easy to google, but the author chose not to
- the writing style is just not for me
man the start of this book was genuinely so good why did it have to get so bad, the ending is genuinely awful and it could've ended 100 pages early and made me feel more. the book starts off great and i was certain this would be something id enjoy thoroughly but some relationships in this book are so forced it's not even funny. it genuinely felt like i was trying to read an ai's depiction of what relationships look like that was just fed tv as a source. obviously the relationships are more exaggerated to make it more ‘entertaining' for the reader but everything in this book felt like it was pointless. i didn't need a happy ending, i didn't need healthy relationships, i just wanted random flashbacks and plot points to actually matter