Reality Is Broken

Reality Is Broken

2010 • 400 pages

Ratings23

Average rating3.7

15

Fascinating thesis of how games can change the world. Starting from video games, McGonigal goes on to AR games and even large scale social games. I like the grand idea that she proposes, and as a gamer, truly believe in the life-changing nature of games. However, I'm a bit skeptical on how the mainstream will accept this ideas. Still, if people can play Tombstone Hold'em in cemeteries to face death and find happiness, we can dream.

February 18, 2012