Non-Photorealistic Computer Graphics: Modeling, Rendering, and Animation

Non-Photorealistic Computer Graphics

Modeling, Rendering, and Animation

2002 • 502 pages

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15

Penning one of the first books to offer a systematic assessment of computer graphics, the authors provide detailed accounts of today's major non-photorealistic algorithms, along with the background information and implementation advice users need to put them to productive use.

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