How Games Move Us: Emotion by Design

How Games Move Us: Emotion by Design

2016 • 192 pages

Ratings6

Average rating3.7

15

3,5*
Good overview, although quite shallow. This is not really a study of game design around emotions, but a set of different aspects of games which can create some emotions. The UI, the networking elements, etc. As it is a very quick read, the book serves well as an introduction to the topic and also helps to get a new angle on some aspects of what makes us ‘feel' in games.

November 26, 2020