Core HTML5 Canvas: Graphics, Animation, and Game Development

Core HTML5 Canvas

Graphics, Animation, and Game Development

2011 • 752 pages

"Core HTML5, Volume I: Canvas" takes a code-fueled, no-nonsense, deep dive into one of HTML5's most exciting APIs by showing readers how to draw and paint; apply shadows, patterns, and gradients; manipulate images; create smooth animations; implement video games; and more. The book also comes with a companion Web site which provides access to the book's source code, videos about HTML5 Canvas, and live demonstrations from the book.


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