Writing Your Own High-Speed 3D Polygon Video Games in C
Black Art of 3D Game Programming: Writing Your Own High-Speed 3D Polygon Video Games in C
Publisher: Waite Group Press
Type: Physical Book
Language: English
Release Date: 1995-01-01
ISBN 10: 1571690042
ISBN 13: 9781571690043
Readers: 1
Country: United States of America
Data Score: 1600