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Gaming Toread

  • Updated over 1 year ago
  • 16 Books
Card

#2

The PlayStation Dreamworld

The PlayStation Dreamworld
ByAlfie Bown

2017 • 6 Readers • 140 pages

#3

The World Is Born from Zero: Understanding Speculation and Video Games

The World Is Born from Zero: Understanding Speculation and Video Games
ByCameron Kunzelman

2022 • 2 Readers • 198 pages

#4

Cover 6

Game Over, Press Start to Continue: How Nintendo Conquered the World
ByDavid Sheff

1993 • 27 Readers • 4.2

#5

Half-real

Half-real
ByJesper Juul

7 Readers

#6

Mixed Realism: Videogames and the Violence of Fiction

Planned book of 21 Electronic Mediations

Mixed Realism: Videogames and the Violence of Fiction
ByTimothy J. Welsh

1 Reader

#7

Gaming

18 Electronic Mediations

Gaming
ByAlexander R. Galloway

2006 • 3 Readers • 160 pages

#8

The Videogame Industry Does Not Exist: Why We Should Think Beyond Commercial Game Production

The Videogame Industry Does Not Exist: Why We Should Think Beyond Commercial Game Production
ByBrendan Keogh

4 Readers

#9

Cover 4

Japanese Culture Through Videogames
ByRachael Hutchinson

1 Reader

#10

Rules of Play

Rules of Play
ByKatie Salen,Eric Zimmerman

2003 • 28 Readers • 688 pages • 2.5

#11

Cover 3

In-Game: From Immersion to Incorporation
ByGordon Calleja

2011 • 1 Reader

#12

A Play of Bodies: How We Perceive Videogames

A Play of Bodies: How We Perceive Videogames
ByBrendan Keogh

2 Readers

#13

Literary Gaming

Literary Gaming
ByAstrid Ensslin

2014 • 2 Readers

#14

Cover 2

Okay, Hero
ByReid McCarter,Edward Smith,+1 more

1 Reader

#15

Cover 1

Video Games and Storytelling: Reading Games and Playing Books
BySouvik Mukherjee

2015 • 1 Reader

#16

Videogames and Postcolonialism: Empire Plays Back

Videogames and Postcolonialism: Empire Plays Back
BySouvik Mukherjee

1 Reader • 121 pages

#17

Writing for Games: Theory and Practice

Writing for Games: Theory and Practice
ByHannah Nicklin

5 Readers • 288 pages • 4

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