| 4.7 | 5.0 | |
Setting Limits in the Classroom: How to Move Beyond the Dance of Discipline in Today's Classrooms | 0 | - | |
| 4.43 | - | |
| 3.66 | - | |
The Picture of Dorian Gray | 4.06 | - | |
| 3.83 | 5.0 | |
| 4.08 | - | |
| 4.1 | - | |
| 4.62 | 5.0 | |
| 3.74 | - | |
| 4.42 | - | |
Neanderthal Man: In Search of Lost Genomes | 3.33 | 4.0 | |
Driving Value with Sprint Goals | 0 | - | |
| 0 | - | |
Enterprise integration patterns | 3 | - | |
| 0 | - | |
Rewired: The McKinsey Guide to Outcompeting in the Age of Digital and AI - Eric Lamarre
- Rodney Zemmel
| 0 | - | |
| 0 | - | |
| 3.91 | - | |
Maverick!: The Success Story Behind the World's Most Unusual Workshop | 4 | - | |
 Pun Mastery Pun Mastery: Agile Jokes For Agile Folks - Geoff Watts
- Nigel Baker
- Paul Goddard
| 0 | - | |
The Science of Organizational Change: How Leaders Set Strategy, Change Behavior, and Create an Agile Culture | 0 | - | |
Lean software development - Mary Poppendieck
- Tom Poppendieck
| 3.5 | - | |
| 5 | - | |
Metaphysics - Aristotle
- William Rhys Roberts (Translator)
| 3.76 | - | |
Design Journeys through Complex Systems: Practice Tools for Systemic Design | 0 | - | |
Planning Extreme Programming | 4 | - | |
Scrum and XP from the Trenches | 3.67 | - | |
The Professional Product Owner: Leveraging Scrum as a Competitive Advantage | 4.5 | - | |
The Age of Agile: How Smart Companies Are Transforming the Way Work Gets Done | 2 | - | |
The Team that Managed Itself: A Story of Leadership | 5 | - | |
| 3.25 | - | |
| 0 | - | |
| 0 | - | |
x + y: A Mathematician's Manifesto for Rethinking Gender | 3 | 3.0 | |
Sooner Safer Happier: Antipatterns and Patterns for Business Agility | 3 | - | |
Designing Data-Intensive Applications | 4.68 | - | |
Horisonten finns alltid kvar: Om det bortglömda omdömet | 0 | - | |
Creating Great Teams: How Self-Selection Lets People Excel | 3 | - | |
| 3.57 | - | |