A good read. I enjoyed the setting and the characters, but it kept reminding me of Warbreaker by Sanderson, which is a book I really enjoyed. Then I would be slightly disappointed when it went its own direction.
— EDIT—
Just reread this book. It was even better the second time, particularly in light of the subsequent books.
I read the first October Daye novel a while ago. And while I enjoyed it, there were elements of the style that were off putting. I am happy to say that Local Habitation has much fewer of those problems stylistically. The story was enjoyable and revealed much more about the world the novel inhabits.
My only criticism of the novel is that much of the character conflict within the novel revolves around October trying to investigate a strange situation. It feels as though very little progress is made through of her own accord.
I have always been a fan of the Elder Scrolls Universe, and Greg Keyes novel does an excellent job of bringing the world of these games to life in an excellent source of genre fiction.
The story is good, and keeps in line with the truths of the universe. The characters are interesting. My only two critiques are that I would have enjoyed more POV chapters by different characters, and the story ending was rather abrupt.
I am a Warcraft lore fan. I have enjoyed the stories told in this world since Warcraft 2. This book was written for fans like me.
It is very well detailed, and follows the journey of Arthas, his fall, and his rise in Darkness. The book ties elements of Warcraft 3 and Frozen Throne, but adding very detailed context to the actions and dialog of characters from those games.
This book also does a great job of adding in additional media tie-ins (trans-media) to the ongoing comic series, and of course World of Warcraft itself.
A little disappointed in the stories in the third volume. Still great work, but not as exemplary as the first two acts.
There were parts of this book that I truly enjoyed, the setting, supporting characters, and overall plot were great; however the main character was not hard to overcome. I was very unhappy with him as a character and his growth (often lack there of) throughout the novel.
This is an excellent Modern Fantasy novel, and an excellent depiction of modern Noir. The Main Character functions like a foul-mouthed Noir detective, blundering his way through his problems with force and base cunning.
The setting is interesting. The characters are dark at face value, but complex when examined. The plot of this first book is a classic revenge story with several twists.
Simon R Green and Chuck Wendig Fans pay attention, read this series.
I really enjoy this world, but didn't care for this book over much. It was kinda meandering.
Apparently, I'm on a time travel kick. This is a very interesting view of a time travel story. Well written, internally consistent, and has sequels. Interested in reading more.
If you enjoyed The Martian but wanted a little more fantastical Sci-Fi, this brings it to the table.
Finished my full cover to cover read of this. Fantastic game. A strong contender for one of the next games I run.
This was a little tough to get through. Luckily it was read by one of my favorite readers (Simon Vance), and I really liked the banter of Sir Henry.
Very enjoyable world, with great characters, and growth.
Buttons is the best character.
I enjoyed this series immensely. The story is a roller coaster that is equal parts Korean Revenge Drama, Crouching Tiger Hiden Dragon, The Godfather, all laced with a wonderfully unique magic system.
I want to spend more time in Kekon.
This was my top RPG product from 2020, but given its dense nature, it took me a while to meander my way through it.
This is a remarkable work of production and play, full of witty jokes, bizarre encounters, and wonderous locations; all of it immediately gameable.
If you are a fan of role-playing products and have not taken a look at UVG, I strongly recommend doing so, even if the aesthetic is not to your liking, there is a lot to be learned about emergent play, implicit setting design, and evocative world exploration.