There are some important principles contained in this book as it relates to responsive web design, but ultimately, a lot of what it taught were things I inherently understood anyway. As technology has evolved, this book has become slightly out of date.
Kids go into a cave, don't find anything, get captured, escape. Aye! Not the best book in the series, kinda hoping the last two are better. Aye! Best part is Captain Widdershins dialogue. Aye! Or Sunny's developing vocabulary that holds some subtle jokes. Aye! He who hesitates is lost! Or She! Aye!
Not a particularly coherent collection of stories thus far, but the seeds are planted.
“Don't cry because it's over, smile because it happened” has never been more applicable. If anything deserves a big-budget TV adaptation, it's this series. Now if only I could find the Year 3 hardcover...
A bro would never recommend this book to his bros.
Seriously, why the fuck did I not only start reading this book, but finish it?
I was really excited to read this because Manson's previous book “The Subtle Art of Not Giving a Fuck” was one of my favourite reads last year. This book wasn't nearly as good. It has one great chapter about halfway through the book, but everything else failed to hit the same way. Ended on a bizarre final chapter about the inevitability of accepting our impending AI overlords like something out of The Terminator. Yikes.
I might be biased considering I write code to make a living, but I found this book to be pretty fascinating. I certainly feel a little more validated, as I connected with a lot of the descriptions of programmers in this book. I would definitely recommend this book to people who want to learn more about coding (as opposed to actually learning to code, which is very different).
I think this book does a lot better than Quidditch: Through The Ages at expanding the wider-wizarding world. I particularly liked The Tale of Three Brothers featured at the end of the book.
There's only a few things I like more than design; soccer is one of them. I can't rate this book any higher only because they don't profile every team in the world's top leagues, and the provided summary of the team histories is mostly unnecessary in a book about the design and evolution of team badges.
I lived most of what I had read in this book, so I am a little biased, but it does a really good job of summarizing Toronto FC's history to this point. I'd recommend it to any new fans to get caught up to speed, I learned some things about our history despite having started watching this team religiously since 2014. I wish it covered a little more about soccer in Toronto pre-TFC.
God of War is one of the greatest video games I've ever played. This book goes beyond just concept art, and provides a look into the entire creation process of the game.
This is a decent book for anyone new to web development. Not particularly in-depth, but it covers a lot of good content for beginners, and it's written in a very readable style.
I mentally replaced the main character with Matt Damon halfway through the book, because the way she's written, Jazz doesn't actually feel like a real person. I wonder if Andy Weir has spent much time around actual women.
The Toronto Raptors are your 2019 NBA Champions, and I like basketball now. I have always loved Shea Serrano though. Shea even told me on twitter that Kawhi will stay with the Raptors (https://twitter.com/SheaSerrano/status/1143582783358607360). If he doesn't, I might re-rate this 1 star.
“You can't change human nature. Men are always going to kick fuck out of each other then go off and shaft some bird. That's life.” That's also this book, and not much else tbh. Like the violence in this story, it's all rather raw and dull.
They could have also called this book “How to Name Drop” because a lot of Ruud's insights happen to be something like “I like this player, who I played with / played against, because he does this...” It reads like an extended Match of the Day analysis about the sport as a whole, grounded by Ruud's experiences as a player and during his time as a manager.
The third Quagmire Triplet. Sunny being held hostage. Winter. This book was a high point in the series thus far, and any time spent trying to unravel the mystery behind VFD, at this point, is absolute gold.
A useful reference book for various logos, sorted by logo type. The book itself is small, and (mostly) black & white. Much like the others in this series, I would have preferred a larger, full-colour book.
The nostalgia! This is a decent coffee table book for anyone who grew up with game consoles in their home.
I don't really have anything bad to say about this book. I understand why it's so popular right now. I'm probably going to buy a copy to stash away for a future day.
At times this book feels largely like a collection of biography book reports and inspirational quotes, but I think the overall lessons contained are vital. Very easy to read, if a bit shallow.
This book was underwhelming, overall. I feel like I've already read the best snippets on Reddit a hundred times (eg. Kolo Toure tackling Wenger in his first training session), and there are other books that better chronicle Wenger's time at Arsenal. This book lacked in structure, and certainly would have been better with a chapter or two on Wenger's final years with Arsenal.
This book was very disappointing, considering how much I liked his other book titled “The War of Art.” This one feels paper thin in comparison, and too directly related to writing to offer much in the way of practical advice.
If every hotel has a holy bible, every studio should have this book. Creative, concrete, concise advice for the electronic music producer; a truly inspiring read, no matter their DAW of choice.