| 3.81 | - | |
Moonwalking with Einstein: The Art and Science of Remembering Everything | 3.84 | - | |
Act Like a Lady, Think Like a Man | 5 | - | |
The Secrets of Happy Families: Improve Your Mornings, Rethink Family Dinner, Fight Smarter, Go Out and Play, and Much More | 3.67 | - | |
I'm with the Band: Confessions of a Groupie | 3.13 | - | |
The Gifts of Imperfection | 4.05 | - | |
| 0 | - | |
| 3.52 | - | |
The Fear Project: What Our Most Primal Emotion Taught Me About Survival, Success, Surfing . . . and Love | 0 | - | |
| 2 | - | |
Better by Mistake: The Unexpected Benefits of Being Wrong | 0 | - | |
| 3.98 | - | |
Seductive Interaction Design: Creating Playful, Fun, and Effective User Experiences | 4.5 | - | |
A Project Guide to UX Design - Russ Unger
- Carolyn Chandler
| 3.75 | - | |
A Project Guide to UX Design: For user experience designers in the field or in the making - Russ Unger
- Carolyn Chandler
| 4 | - | |
| 0 | - | |
| 3.5 | - | |
Web Analytics 2.0: The Art of Online Accountability and Science of Customer Centricity | 5 | - | |
The Design of Everyday Things | 4.04 | - | |
What's Your Story?: Using Stories to Ignite Performance and Be More Successful | 0 | - | |
| 0 | - | |
Innovation: The Five Disciplines for Creating What Customers Want - Curtis R. Carlson
- William W. Wilmot
| 0 | - | |
The Tipping Point: How Little Things Can Make a Big Difference | 3.83 | - | |
Beyond the Usability Lab: Conducting Large-scale Online User Experience Studies - William Albert
- Thomas Tullis
- Donna Tedesco
| 0 | - | |
| 3.53 | - | |
| 3.67 | - | |
| 3.33 | - | |
Community Building on the Web: Secret Strategies for Successful Online Communities | 4 | - | |
Mindset: The New Psychology of Success | 3.98 | - | |
About Face 3 - Alan Cooper
- Robert Reimann
- David Cronin
| 4 | - | |
Measuring the User Experience: Collecting, Analyzing, and Presenting Usability Metrics - Thomas Tullis
- William Albert
| 4 | - | |
Blink: The Power of Thinking Without Thinking | 3.77 | - | |
Neuro Web Design: What Makes Them Click? | 3.25 | - | |
| 4.36 | - | |
| 0 | - | |
| 4.17 | - | |
Peopleware - Tom DeMarco
- Timothy R. Lister
| 4.39 | - | |
| 3.18 | - | |
Design Is How It Works: How the Smartest Companies Turn Products into Icons | 0 | - | |
The Evolution of Useful Things | 4 | - | |