Mister Miracle

#1-12 of 1 in Mister Miracle (2017)

Mister Miracle
ByTom King(Writer),Mitch Gerads(Illustrator)
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2019 • 50 Readers • 320 pages 4.2

Babbling Corpse: Vaporwave And The Commodification Of Ghosts

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2016 • 10 Readers • 104 pages 4

Larp Design

1 Knutepunkt Books

Larp Design
ByJohanna Koljonen(Editor),Jaakko Stenros(Editor)
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2019 • 1 Reader • 428 pages

The Minto Pyramid Principle: Logic in Writing, Thinking, & Problem Solving

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1996 • 25 Readers • 254 pages 4.3

Values at Play in Digital Games

Values at Play in Digital Games
ByMary Flanagan,Helen Nissenbaum
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2014 • 4 Readers • 207 pages 4

Homo ludens

Homo Ludens
ByJohan Huizinga
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1938 • 37 Readers • 244 pages 3

Multimodality

Multimodality
ByGunther Kress,Jeff Bezemer
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2013 • 1 Reader • 224 pages

Dice Games Properly Explained

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1999 • 6 Readers 4

Solving the Procrastination Puzzle

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2013 • 32 Readers • 128 pages 3.5

Man, Play and Games

Man, Play and Games
ByRoger Caillois,Meyer Barash(Translator)
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1958 • 6 Readers • 224 pages 5

Motivation, Language Identity and the L2 Self

3 Second Language Acquisition

Motivation, Language Identity and the L2 Self
ByZoltán Dörnyei(Editor),Ema Ushioda(Editor)
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2009 • 1 Reader • 376 pages

Task-Based Language Teaching

#1 of 2 in Task-Based Language Teaching

Task-Based Language Teaching
ByKris van den Branden(Editor),Martin Bygate(Editor)
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2009 • 1 Reader • 512 pages

Moves in Mind
ByFernand Gobet,Jean Retschitzki,+1 more
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2004 • 1 Reader • 288 pages

The Flickering Mind

The Flickering Mind
ByTodd Oppenheimer
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2004 • 2 Readers • 528 pages

Wittgenstein
ByHans D. Sluga
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2011 • 1 Reader • 168 pages

The Aesthetic of Play

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2015 • 2 Readers • 336 pages

Play and the Human Condition

Play and the Human Condition
ByThomas S. Henricks
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2014 • 1 Reader • 264 pages

10 Cambridge Language Teaching Library

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2001 • 1 Reader

Wittgenstein's Philosophical Investigations: An Introduction

7 Cambridge Introductions to Key Philosophical Texts

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2004 • 1 Reader • 228 pages

Learning in Video Game Affinity Spaces

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2012 • 1 Reader • 254 pages

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2002 • 1 Reader • 186 pages

Yokai Attack!: The Japanese Monster Survival Guide

#1 of 3 in Attack!

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2008 • 10 Readers • 208 pages 3.6

10 Cambridge Language Teaching Library

Strategic Interaction
ByRobert J. Di Pietro
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1987 • 1 Reader • 176 pages

Old Man's War

#1 of 6 in Old Man's War

Old Man's War
ByJohn Scalzi
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2005 • 1,363 Readers • 320 pages 4.1

Postmodernism, or, The Cultural Logic of Late Capitalism (Post-Contemporary Interventions)

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1991 • 44 Readers • 438 pages 3.7

A Thousand Plateaus

A Thousand Plateaus
ByGilles Deleuze,Félix Guattari
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1980 • 80 Readers • 723 pages 4.4

24/7

24/7
ByJonathan Crary
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2013 • 25 Readers • 145 pages 3.7

Society of the Spectacle

The Society of the Spectacle
ByGuy Debord,Fredy Perlman(Translator)
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1967 • 161 Readers • 119 pages 4.1

The Revolution of Everyday Life

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1967 • 21 Readers • 355 pages

The Presentation of Self in Everyday Life

The Presentation of Self in Everyday Life
ByErving Goffman,Sven Bergström
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59 Readers 4

Game-Generating-Games
ByRichard D. Duke
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1979 • 1 Reader • 183 pages

Gaming
ByRichard D. Duke
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1974 • 1 Reader • 223 pages

Policy Games For Strategic Management: Pathways To The Unknown

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2004 • 1 Reader • 312 pages

Survivor Song

Survivor Song
ByPaul Tremblay
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2020 • 164 Readers • 320 pages 3.7

RASL

#1 of 3 in RASL

RASL
ByJeff Smith
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2013 • 18 Readers • 468 pages 3.7

The Manuscript Found in Saragossa

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1794 • 35 Readers • 933 pages 4

The Complete Idiot's Guide to Getting Rich

The Complete Idiot's Guide to Getting Rich
ByLarry Waschka,Stewart H. Welch III
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2000 • 1 Reader • 384 pages

Invisible Monsters

Invisible Monsters
ByChuck Palahniuk
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1999 • 368 Readers • 297 pages 3.7

#6 of 61 in Fighting Fantasy

Deathtrap Dungeon
ByIan Livingstone
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1984 • 7 Readers • 224 pages 5

Explore Like a Pirate

Explore Like a Pirate
ByMichael Matera
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2015 • 4 Readers • 254 pages