AI Game Programming Wisdom is a 4-book series with 4 released primary works first released in 2002 with contributions by Steve Rabin.
#1 of 4 in AI Game Programming Wisdom
2002 • 3 Readers • 5
#2 of 4 in AI Game Programming Wisdom
2003 • 1 Reader • 732 pages • 5
#3 of 4 in AI Game Programming Wisdom
2006 • 1 Reader • 734 pages • 5
#4 of 4 in AI Game Programming Wisdom
2008 • 1 Reader • 699 pages • 5