Morgan Kaufmann

Morgan Kaufmann is a publisher who has published at least 60 editions.

Usability Engineering
Quantifying the User Experience: Practical Statistics for User Research
Data Model Patterns: A Metadata Map
No Code Required: Giving Users Tools to Transform the Web
The Designer's Guide to VHDL, Second Edition
Geometric Algebra for Computer Science
Smart Things: Ubiquitous Computing User Experience Design
Philip & Alex's Guide to Web Publishing
Storage Systems: Organization, Performance, Coding, Reliability, and Their Data Processing
Object-Oriented Analysis and Design for Information Systems: Agile Modeling with UML, OCL, and IFML
Modeling and Analysis of Real-Time and Embedded Systems with UML and MARTE: Developing Cyber-Physical Systems
Software Defined Networks: A Comprehensive Approach
Pragmatic Enterprise Architecture: Strategies to Transform Information Systems in the Era of Big Data
Software Engineering: Architecture-driven Software Development
Introduction to Statistical Machine Learning
Embedded Systems: ARM Programming and Optimization
System-On-Chip Test Architectures: Nanometer Design for Testability
Readings in Distributed Artificial Intelligence
Swarm Intelligence
Refactoring for Software Design Smells: Managing Technical Debt
Fractals Everywhere
Foundations of Multidimensional and Metric Data Structures
Data Mining: Practical Machine Learning Tools and Techniques
Business Intelligence Strategy and Big Data Analytics: A General Management Perspective
Digital Design and Computer Architecture, RISC-V Edition: RISC-V Edition
Evolutionary Design by Computers
Computer Organization and Design MIPS Edition: The Hardware/Software Interface
Non-Photorealistic Computer Graphics: Modeling, Rendering, and Animation
QuickTime for the Web, Second Edition: For Windows and Macintosh, Second Edition
Digital Design and Computer Architecture
Designing with the Mind in Mind: Simple Guide to Understanding User Interface Design Guidelines
The Essential Persona Lifecycle: Your Guide to Building and Using Personas
Multiscreen UX Design: Developing for a Multitude of Devices
Programming Massively Parallel Processors: A Hands-on Approach
Parallel Programming with MPI
GUI Bloopers: Don'ts and Do's for Software Developers and Web Designers
Joe Celko's Thinking in Sets: Auxiliary, Temporal, and Virtual Tables in SQL
Artificial Intelligence for Games
Mobile User Experience: Patterns to Make Sense of it All
Data Governance: How to Design, Deploy and Sustain an Effective Data Governance Program
Joe Celko's Data and Databases: Concepts in Practice
Unit Testing in Java: How Tests Drive the Code
Joe Celko's SQL Programming Style
Disappearing Cryptography: Information Hiding: Steganography & Watermarking
Texturing & Modeling: A Procedural Approach
Beyond the Usability Lab: Conducting Large-scale Online User Experience Studies
Quantifying the User Experience: Practical Statistics for User Research
Relational database design and implementation
Digital Electronics and Design with VHDL
The Visual Imperative: Creating a Visual Culture of Data Discovery
Knowledge Representation and Reasoning
How to build a digital library
Communicating the UX Vision: 13 Anti-Patterns That Block Good Ideas
Measuring the User Experience: Collecting, Analyzing, and Presenting Usability Metrics
Readings in Database Systems, Third Edition
C4.5: Programs for Machine Learning
Object-Oriented Reengineering Patterns
Quantifying the User Experience: Practical Statistics for User Research
Computer Organization and Design RISC-V Edition: The Hardware Software Interface
Transactional Information Systems: Theory, Algorithms, and the Practice of Concurrency Control and Recovery