Morgan Kaufmann

Morgan Kaufmann is a publisher who has published at least 60 editions.

Usability Engineering

Usability Engineering
ByJakob Nielsen

January 1, 1993 • Physical Book • 9 Readers • 382 pages • Info 1 3.5

Quantifying the User Experience: Practical Statistics for User Research

March 16, 2012 • Physical Book • 3 Readers • 312 pages • Format Paperback • Info 1st Edition 3

Data Model Patterns: A Metadata Map

April 1, 2006 • Physical Book • 2 Readers • 432 pages • Info 1

No Code Required: Giving Users Tools to Transform the Web

No Code Required: Giving Users Tools to Transform the Web
ByJeffrey Nichols,Mira Dontcheva,+1 more

January 1, 2010 • Physical Book • 1 Reader • 486 pages • Info 1

The Designer's Guide to VHDL, Second Edition

January 1, 1996 • Physical Book • 1 Reader • 460 pages • Info 2

Geometric Algebra for Computer Science

Geometric Algebra for Computer Science
ByLeo Dorst,Stephen Mann,+1 more

January 1, 2007 • Physical Book • 1 Reader • 626 pages • Info 1 3

Smart Things: Ubiquitous Computing User Experience Design

January 1, 2010 • Physical Book • 1 Reader • 318 pages • Info 1

Philip & Alex's Guide to Web Publishing

January 1, 1999 • Physical Book • 1 Reader • 614 pages • Info First Edition

Storage Systems: Organization, Performance, Coding, Reliability, and Their Data Processing

January 1, 2021 • Physical Book • 1 Reader • 410 pages • Info 1

Object-Oriented Analysis and Design for Information Systems: Agile Modeling with UML, OCL, and IFML

January 1, 2014 • Physical Book • 1 Reader • 376 pages • Info 1

Modeling and Analysis of Real-Time and Embedded Systems with UML and MARTE: Developing Cyber-Physical Systems

January 1, 2013 • Physical Book • 1 Reader • 287 pages • Info 1

Software Defined Networks: A Comprehensive Approach

January 1, 2014 • Physical Book • 1 Reader • 352 pages • Info 1

Pragmatic Enterprise Architecture: Strategies to Transform Information Systems in the Era of Big Data

January 1, 2014 • Physical Book • 1 Reader • 372 pages • Info 1

Software Engineering: Architecture-driven Software Development

January 1, 2013 • Physical Book • 1 Reader • 376 pages • Info 1

Introduction to Statistical Machine Learning

September 25, 2015 • Physical Book • 1 Reader • 534 pages • Info 1

Embedded Systems: ARM Programming and Optimization

January 1, 2015 • Physical Book • 1 Reader • 317 pages • Info 1

System-On-Chip Test Architectures: Nanometer Design for Testability

November 1, 2007 • Physical Book • 1 Reader • 893 pages

Readings in Distributed Artificial Intelligence

January 1, 2014 • Physical Book • 1 Reader • 668 pages

Swarm Intelligence

Swarm Intelligence
ByJames Kennedy,Russell C. Eberhart

March 23, 2001 • Physical Book • 1 Reader • 545 pages • Info 1, First Edition 4

Refactoring for Software Design Smells: Managing Technical Debt

Refactoring for Software Design Smells: Managing Technical Debt
ByGirish Suryanarayana,Ganesh Samarthyam,+1 more

November 3, 2014 • Physical Book • 1 Reader • 258 pages • Info 1

Fractals Everywhere

Fractals Everywhere
ByMichael F. Barnsley

January 1, 1988 • Physical Book • 1 Reader • 531 pages • Info Subsequent 3

Foundations of Multidimensional and Metric Data Structures

January 1, 2006 • Physical Book • 1 Reader • 1,023 pages • Info 1

Data Mining: Practical Machine Learning Tools and Techniques

October 11, 1999 • Physical Book • 1 Reader • 525 pages • Info Second Edition 3

Business Intelligence Strategy and Big Data Analytics: A General Management Perspective

January 1, 2016 • Physical Book • 1 Reader • 240 pages • Info 1

Digital Design and Computer Architecture, RISC-V Edition: RISC-V Edition

August 17, 2021 • Physical Book • 1 Reader • 592 pages • Info 1

Evolutionary Design by Computers

Evolutionary Design by Computers
ByPeter J. Bentley(editor)

May 28, 1999 • Physical Book • 1 Reader • 482 pages • Format Hardcover • Info 1

Computer Organization and Design MIPS Edition: The Hardware/Software Interface

January 1, 1993 • Physical Book • 1 Reader • 575 pages • Info 5

Non-Photorealistic Computer Graphics: Modeling, Rendering, and Animation

April 12, 2002 • Physical Book • 1 Reader • 502 pages • Info 1, First Edition 3

QuickTime for the Web, Second Edition: For Windows and Macintosh, Second Edition

November 15, 2001 • Physical Book • 1 Reader • 726 pages • Info 2nd

Digital Design and Computer Architecture

Digital Design and Computer Architecture
ByDavid Money Harris,Sarah L. Harris

January 1, 2007 • Physical Book • 1 Reader • 569 pages • Info 1

Designing with the Mind in Mind: Simple Guide to Understanding User Interface Design Guidelines

April 14, 2010 • Physical Book • 1 Reader • Info 3

The Essential Persona Lifecycle: Your Guide to Building and Using Personas

January 1, 2010 • Physical Book • 1 Reader • 224 pages • Info 1, Abridged 4

Multiscreen UX Design: Developing for a Multitude of Devices

January 1, 2015 • Physical Book • 1 Reader • 332 pages • Info 1

Programming Massively Parallel Processors: A Hands-on Approach

January 1, 2010 • Physical Book • 1 Reader • 258 pages • Info 1

Parallel Programming with MPI

October 1, 1996 • Physical Book • 1 Reader • 456 pages • Info 1

GUI Bloopers: Don'ts and Do's for Software Developers and Web Designers

March 17, 2000 • Physical Book • 1 Reader • 559 pages • Info 2 4

Joe Celko's Thinking in Sets: Auxiliary, Temporal, and Virtual Tables in SQL

January 1, 2008 • Physical Book • 1 Reader • 362 pages • Info 1

Artificial Intelligence for Games

January 1, 2006 • Physical Book • 1 Reader • 856 pages • Info 1

Mobile User Experience: Patterns to Make Sense of it All

January 1, 2013 • Physical Book • 1 Reader • 226 pages • Info 1 2

Data Governance: How to Design, Deploy and Sustain an Effective Data Governance Program

January 1, 2012 • Physical Book • 1 Reader • Info 1 4

Joe Celko's Data and Databases: Concepts in Practice

January 1, 1998 • Physical Book • 1 Reader • 382 pages • Info 1

Unit Testing in Java: How Tests Drive the Code

April 1, 2003 • Physical Book • 1 Reader • 172 pages • Info 1 4

Joe Celko's SQL Programming Style

April 11, 2005 • Physical Book • 1 Reader • 272 pages • Info 1

Disappearing Cryptography: Information Hiding: Steganography & Watermarking

January 1, 1996 • Physical Book • 1 Reader • 439 pages • Info Third Edition 5

Texturing & Modeling: A Procedural Approach

Texturing & Modeling: A Procedural Approach
ByF. Kenton Musgrave,Darwyn Peachey,+2 more

December 1, 2002 • Physical Book • 1 Reader • 714 pages • Info 3, Subsequent 5

Beyond the Usability Lab: Conducting Large-scale Online User Experience Studies

January 1, 2009 • Physical Book • 1 Reader • 310 pages • Info 1

Quantifying the User Experience: Practical Statistics for User Research

March 16, 2012 • E-Book • 350 pages • Info 2 3

Relational database design and implementation

August 1, 1998 • Physical Book • 440 pages • Info 3

Digital Electronics and Design with VHDL

January 18, 2008 • Physical Book • 720 pages • Info 1

The Visual Imperative: Creating a Visual Culture of Data Discovery

January 1, 2016 • Physical Book • 320 pages • Info 1 2

Knowledge Representation and Reasoning

Knowledge Representation and Reasoning
ByRonald J. Brachman,Hector J. Levesque

February 18, 1992 • Physical Book • 414 pages • Info 1

How to build a digital library

How to build a digital library
ByIan H. Witten,David Bainbridge,+1 more

July 1, 2002 • Physical Book • 629 pages • Info Second Edition

Communicating the UX Vision: 13 Anti-Patterns That Block Good Ideas

October 24, 2014 • Physical Book • 329 pages • Info 1

Measuring the User Experience: Collecting, Analyzing, and Presenting Usability Metrics

March 1, 2008 • Physical Book • 301 pages • Info 2

Readings in Database Systems, Third Edition

Readings in Database Systems, Third Edition
ByJoseph M. Hellerstein,Michael Stonebraker

January 1, 1998 • Physical Book • 685 pages • Info 3

C4.5: Programs for Machine Learning

October 15, 1992 • Physical Book • 286 pages • Info 1

Object-Oriented Reengineering Patterns

July 3, 2002 • Physical Book • 307 pages • Info 1st, First Edition

Quantifying the User Experience: Practical Statistics for User Research

August 10, 2016 • Physical Book • 350 pages • Format Paperback • Info 2 3

Computer Organization and Design RISC-V Edition: The Hardware Software Interface

January 1, 1993 • Physical Book • 696 pages • Info 1 4

Transactional Information Systems: Theory, Algorithms, and the Practice of Concurrency Control and Recovery

January 1, 2001 • Physical Book • 881 pages • Info 1