Addison-Wesley Professional

Addison-Wesley Professional is a publisher who has published at least 136 editions.

The Mythical Man-Month: Essays on Software Engineering

January 1, 1975 • Physical Book • 122 Readers • 322 pages • Format Paperback • Info Anniversary Edition 4

Refactoring: Improving the Design of Existing Code

10 Addison-Wesley Object Technology Series

January 1, 1999 • E-Book • 68 Readers • 448 pages • Format ebook • Info 2nd Edition 3.9

Programming pearls

Programming pearls
ByJon L. Bentley,Patrick Chan

January 1, 1986 • Physical Book • 23 Readers • 262 pages • Format Paperback • Info Second Edition 3.6

The Pragmatic Programmer

September 13, 2019 • Physical Book • 16 Readers • 352 pages • Format Hardcover • Info 2nd Edition 4.2

Enterprise integration patterns

15 Martin Fowler Signature Book

Enterprise integration patterns
ByGregor Hohpe,Bobby Woolf

October 10, 2003 • Physical Book • 12 Readers • 741 pages • Format Hardcover 3

The Pragmatic Programmer

October 20, 1999 • Physical Book • 7 Readers • 352 pages • Info 1 4.2

Practical Object Oriented Design in Ruby

7 Addison-Wesley Professional Ruby Series

July 2, 2012 • Physical Book • 5 Readers • 263 pages • Format Kindle Edition • Info 1 edition 4.7

Agile Software Requirements: Lean Requirements Practices for Teams, Programs, and the Enterprise

18 Agile Software Development Series

December 1, 2010 • Physical Book • 4 Readers • 976 pages • Info 1 4

Practical Object Oriented Design in Ruby

7 Addison-Wesley Professional Ruby Series

July 2, 2012 • Physical Book • 4 Readers • 288 pages 4.7

iOS Programming

iOS Programming
ByJoe Conway,Aaron Hillegass

March 30, 2010 • Physical Book • 2 Readers • 523 pages • Info 2nd Edition 5

Advanced .NET Debugging

January 1, 2009 • Physical Book • 2 Readers • 503 pages • Info 1 4

Critical Testing Processes: Plan, Prepare, Perform, Perfect

July 29, 2003 • Physical Book • 2 Readers • 612 pages • Info 1 3

Agile Game Development: Build, Play, Repeat

9 A Mike Cohn Signature Book

May 6, 2010 • Physical Book • 2 Readers • 576 pages • Info 2

Programming in Python 3: A Complete Introduction to the Python Language

November 26, 2008 • Physical Book • 2 Readers • 525 pages • Info 2 4

Refactoring: Improving the Design of Existing Code

10 Addison-Wesley Object Technology Series

January 1, 1999 • Physical Book • 2 Readers • 461 pages • Info Edition Unstated 3.9

A Tour of C++

A Tour of C++
ByBjarne Stroustrup

September 12, 2013 • Physical Book • 1 Reader • 320 pages • Info 3rd Edition

Pragmatic AI: An Introduction to Cloud-Based Machine Learning

August 9, 2018 • Physical Book • 1 Reader • 248 pages • Info 1 2

Cover 6

9 A Mike Cohn Signature Book

May 14, 2010 • Physical Book • 1 Reader • Info 1

C Interfaces and Implementations: Techniques for Creating Reusable Software

August 20, 1996 • Physical Book • 1 Reader • 544 pages • Info 1

Tour of C++, A

Tour of C++, A
ByStroustrup Bjarne

September 12, 2013 • Physical Book • 1 Reader • 718 pages • Info 2 5

The Indispensable PC Hardware Book

December 14, 2001 • Physical Book • 1 Reader • 1,273 pages • Info 4

Database Design for Mere Mortals: A Hands-On Guide to Relational Database Design

#1 of 1 in For Mere Mortals

December 19, 1996 • Physical Book • 1 Reader • 668 pages • Info Second Edition 2.7

Quick Start Guide to Large Language Models: Strategies and Best Practices for Using ChatGPT and Other LLMs

September 11, 2023 • Physical Book • 1 Reader • Info 1 4

How to Use Objects: Code and Concepts

November 1, 2015 • Physical Book • 1 Reader • 795 pages • Info 1

The Process of Software Architecting

The Process of Software Architecting
ByPeter Eeles,Peter Cripps

December 1, 2007 • Physical Book • 1 Reader • 352 pages • Info 1

Managing the Unmanageable: Rules, Tools, and Insights for Managing Software People and Teams

August 27, 2012 • Physical Book • 1 Reader • 624 pages • Info 2

Patterns for API Design: Simplifying Integration with Loosely Coupled Message Exchanges

January 1, 2022 • Physical Book • 1 Reader • 701 pages • Info 1

The iPhone Developer's Cookbook: Building Applications with the iPhone SDK

January 1, 2008 • Physical Book • 1 Reader • 854 pages • Info 1

CUDA by Example: An Introduction to General-Purpose GPU Programming

January 1, 2010 • Physical Book • 1 Reader • 290 pages • Info 1 4

Managing Technical Debt: Reducing Friction in Software Development

April 18, 2019 • Physical Book • 1 Reader • 272 pages • Info 1

Linux Hardening in Hostile Networks: Server Security from TLS to Tor

June 1, 2016 • Physical Book • 1 Reader • 834 pages • Info 1

Learn Python 3 the Hard Way: A Very Simple Introduction to the Terrifyingly Beautiful World of Computers and Code

January 1, 2017 • Physical Book • 1 Reader • 320 pages • Info 1, 4

Microservices and Containers

Microservices and Containers
ByParminder Singh Kocher

April 11, 2018 • Physical Book • 1 Reader • 304 pages • Info 1 4

Art of Scalability, The: Scalable Web Architecture, Processes, and Organizations for the Modern Enterprise

November 24, 2009 • Physical Book • 1 Reader • 600 pages • Info 2 2

Designing Software Architectures: A Practical Approach, 2nd Edition

January 1, 2024 • Physical Book • 1 Reader • 603 pages • Info 2

Balancing Coupling in Software Design: Universal Design Principles for Architecting Modular Software Systems

2 Vaughn Vernon Signature Book

January 1, 2021 • Physical Book • 1 Reader • Info 1

Extreme Programming for Web Projects

June 26, 1995 • Physical Book • 1 Reader • 198 pages • Info 1

SAFe 4.5 Distilled: Applying the Scaled Agile Framework for Lean Enterprises

January 1, 2018 • Physical Book • 1 Reader • 352 pages • Info 2nd edition

Classical Electromagnetism

Classical Electromagnetism
ByJerrold Franklin

January 1, 2005 • Physical Book • 1 Reader • 504 pages

Algorithms in C, Part 5: Graph Algorithms

January 6, 2001 • Physical Book • 1 Reader • 368 pages • Info 3

Absolute Beginner's Guide to Algorithms: A Practical Introduction to Data Structures and Algorithms in JavaScript

December 8, 2023 • Physical Book • 1 Reader • 663 pages • Info 1

Imperfect C++: Practical Solutions For Real-life Programming

January 1, 2004 • Physical Book • 1 Reader 2

C++ Common Knowledge: Essential Intermediate Programming: Essential Intermediate Programming

January 1, 2005 • Physical Book • 1 Reader • 282 pages • Info 1

Implementing Strategic Monoliths and Microservices: Patterns and Practices for Continuous Improvement

2 Vaughn Vernon Signature Book

January 1, 2021 • Physical Book • 1 Reader • 350 pages • Info 1

The Nomadic Developer: Surviving and Thriving in the World of Technology Consulting

January 1, 2009 • Physical Book • 1 Reader • 361 pages • Format Paperback 3

Mac OS X internals

Mac OS X internals
ByAmit Singh

June 19, 2006 • Physical Book • 1 Reader • 1,641 pages • Info 1 5

Code That Fits in Your Head: Heuristics for Software Engineering

23 Robert C. Martin Series

November 2, 2021 • Physical Book • 1 Reader • 628 pages • Info 1 3

Deep Learning Illustrated: A Visual, Interactive Guide to Artificial Intelligence

January 1, 2019 • Physical Book • 1 Reader • 725 pages • Info 1

Introduction to Android Application Development: Android Essentials

November 21, 2013 • Physical Book • 1 Reader • 1,319 pages • Info 5

Spring Into HTML and CSS

Spring Into HTML and CSS
ByMolly E. Holzschlag

January 1, 2005 • Physical Book • 1 Reader • 316 pages

Cascading Style Sheets: Designing for the Web

April 1, 1997 • Physical Book • 1 Reader • 420 pages • Info Subsequent

Learn More Python 3 the Hard Way: The Next Step for New Python Programmers

January 1, 2016 • Physical Book • 1 Reader • 420 pages • Info 1

Python essential reference

October 19, 1999 • Physical Book • 1 Reader • 717 pages • Info Fourth Edition 3

Component-Based Rails Applications: Large Domains Under Control

January 1, 2018 • Physical Book • 1 Reader • 557 pages • Info 1

Computer Science: An Interdisciplinary Approach

January 1, 2016 • Physical Book • 1 Reader • Info 1

Modern Physics for Scientists and Engineers

Modern Physics for Scientists and Engineers
ByJohn R. Taylor,Chris D. Zafiratos,+1 more

February 19, 1991 • Physical Book • 1 Reader • Info Second Edition

Software for Your Head: Core Protocols for Creating and Maintaining Shared Vision

December 1, 2001 • Physical Book • 1 Reader • 464 pages • Info 1

Pandas for Everyone: Python Data Analysis

January 1, 2018 • Physical Book • 1 Reader • 376 pages • Info 1

Fearless Change: Patterns for Introducing New Ideas

September 4, 2004 • Physical Book • 1 Reader • 304 pages • Info 1

The C# Programming Language

The C# Programming Language
ByAnders Hejlsberg,Scott Wiltamuth,+1 more

October 30, 2003 • Physical Book • 1 Reader • 664 pages

Refactoring: Improving the Design of Existing Code

10 Addison-Wesley Object Technology Series

November 30, 2018 • Physical Book • 1 Reader • 448 pages • Format Hardcover • Info 2nd Edition 3.9

Evaluating Software Architectures: Methods and Case Studies

January 1, 2001 • Physical Book • 1 Reader • 376 pages • Info 1

Case*Method: Entity Relationship Modelling

January 1, 1990 • Physical Book • 1 Reader • 240 pages • Info First Edition 4

The Art of Computer Programming, Volume 4, Fascicle 0: Introduction to Combinatorial Algorithms and Boolean Functions

#4 of 6 in Art of Computer Programming

January 1, 2008 • Physical Book • 1 Reader • 248 pages • Info 1

The Python Standard Library by Example

January 1, 2011 • Physical Book • 1 Reader • 1,302 pages • Info 1

Python 3 Standard Library by Example, The

January 1, 2017 • Physical Book • 1 Reader • 3,262 pages • Info 1

Learn C++ on the PC: Includes Special Version of a Bestselling C++ Compiler

January 1, 1993 • Physical Book • 1 Reader • 464 pages • Info Pap/Dskt

Data Warehouse: From Architecture to Implementation

November 4, 1996 • Physical Book • 1 Reader • 448 pages • Info 1

Effective Debugging: 66 Specific Ways to Debug Software and Systems

12 Effective Software Development

April 18, 2016 • Physical Book • 1 Reader • 227 pages • Info 1 3

Software architecture in practice - 3. ed.

Software architecture in practice - 3. ed.
ByLen Bass,Paul Clements,+1 more

September 25, 2012 • Physical Book • 1 Reader • 640 pages • Info Third Edition, SEI Series in Software Engineering 2.7

Learning Blender

Learning Blender
ByOliver Villar

September 10, 2014 • Physical Book • 1 Reader • 630 pages • Info 3

Test Driven Development: By Example

8 A Kent Beck Signature Book

January 1, 2002 • Physical Book • 1 Reader • 241 pages • Info 1

The D Programming Language

The D Programming Language
ByAndrei Alexandrescu

January 1, 2010 • Physical Book • 1 Reader • Info 1

The Android Developer's Cookbook: Building Applications with the Android SDK

October 1, 2010 • Physical Book • 1 Reader • 339 pages • Info 1

Network Programming with Perl

January 6, 2000 • Physical Book • 1 Reader • 798 pages • Info 1, 1st (first), 1st (first), 1st (first), 1st (first), 1st (first), 1st (first), 1st (first), 1st (first), 1st (first), 1st (first), 1st (first), 1st (first)

Understanding Open Source Software Development

Understanding Open Source Software Development
ByJoseph Feller,Eric S. Raymond

December 31, 2001 • Physical Book • 1 Reader • 211 pages • Info 1

Analysis Patterns: Reusable Object Models

January 1, 1996 • Physical Book • 1 Reader • 384 pages • Info 1

Algorithms in C, Parts 1-4: Fundamentals, Data Structures, Sorting, Searching

August 22, 1997 • Physical Book • 1 Reader • 730 pages • Info Third Edition 3

Cocoa Programming for Mac OS X

December 3, 2001 • Physical Book • 1 Reader • 480 pages • Info Subsequent 4.5

Designing and Engineering Time: The Psychology of Time Perception in Software: The Psychology of Time Perception in Software

January 1, 2008 • Physical Book • 1 Reader • Info 1 2

Core Java SE 9 for the Impatient

January 1, 2017 • Physical Book • 1 Reader • 1,929 pages • Info 2 3

Zombie Scrum Survival Guide

#5 of 1 in The Professional Scrum Series

Zombie Scrum Survival Guide
ByChristiaan Verwijs,Johannes Schartau,+1 more

January 1, 2020 • Physical Book • 1 Reader • 200 pages • Info 1 3

PSP: A Self-improvement Process For Software Engineers

January 1, 2005 • Physical Book • 1 Reader • 368 pages • Info 1 5

The Art of Computer Programming, Volume 4, Fascicle 4: Generating All Trees--History of Combinatorial Generation

#4 of 6 in Art of Computer Programming

January 1, 1997 • Physical Book • 1 Reader • 128 pages • Info 1 5

Machine Learning with Python for Everyone

January 1, 2018 • Physical Book • 1 Reader • 1,376 pages • Info 1

Eclipse Rich Client Platform

Eclipse Rich Client Platform
ByJeff McAffer,Jean-Michel Lemieux,+1 more

October 21, 2005 • Physical Book • 1 Reader • Info 2 4

Reactive Messaging Patterns With the Actor Model: Applications and Integration in Scala and Akka

December 1, 2014 • Physical Book • 1 Reader • 480 pages • Info 1

Professional Coaching for Agilists: Accelerating Agile Adoption

December 1, 2020 • Physical Book • 1 Reader • 256 pages • Info 1

Large-Scale Scrum: More with Less

9 A Mike Cohn Signature Book

Large-Scale Scrum: More with LeSS
ByCraig Larman,Bas Vodde

November 6, 2014 • Physical Book • 1 Reader • 368 pages • Info 1 4

Software Requirements Essentials: Core Practices for Successful Business Analysis

January 1, 2023 • Physical Book • 1 Reader • Info 1

User Interface Design for Mere Mortals¿

April 10, 2007 • Physical Book • 1 Reader • 312 pages • Info 1 2

The Xml Companion

The Xml Companion
ByNeil Bradley

December 15, 1999 • Physical Book • 1 Reader • 576 pages • Info 2nd

Step into Xcode: MAC OS X Development

January 1, 2006 • Physical Book • 1 Reader • 488 pages

Living Rich by Spending Smart: How to Get More of What You Really Want

January 1, 2008 • Physical Book • 1 Reader • 222 pages

Java and JMX: Building Manageable Systems

Java and JMX: Building Manageable Systems
ByHeather Kreger,Leigh Williamson

January 9, 2002 • Physical Book • 1 Reader • 510 pages • Info 1

An Introduction to the Analysis of Algorithms

An Introduction to the Analysis of Algorithms
ByRobert Sedgewick,Philippe Flajolet

November 30, 1995 • Physical Book • 1 Reader • 512 pages • Info 1, First Edition, 1St Edition

Software Security Library Boxed Set, First Edition

February 10, 2006 • Physical Book • 1 Reader • 1,392 pages

SanFrancisco Design Patterns: Blueprints for Business Software

January 1, 2000 • Physical Book • 1 Reader • 404 pages • Info First Edition

Principles of the Business Rule Approach

January 1, 2003 • Physical Book • 1 Reader • 404 pages • Info 1

Effective Enterprise Java

12 Effective Software Development

January 1, 2004 • Physical Book • 1 Reader • 496 pages • Info 1 2