Addison-Wesley

Addison-Wesley is a publisher who has published at least 130 editions.

The Pragmatic Programmer

The Pragmatic Programmer
ByAndy Hunt,Dave Thomas

October 20, 1999 • E-Book • 354 Readers • 321 pages • Format Audiobook • Info 20th Anniversary Edition 4.2

The Art of Computer Programming, Volume 1: Fundamental Algorithms

#1 of 6 in Art of Computer Programming

January 1, 1969 • Physical Book • 33 Readers • 160 pages • Format Paperback 4.8

Refactoring to Patterns

32 The Addison-Wesley Signature Series

Refactoring to Patterns
ByJoshua Kerievsky

January 1, 2004 • Physical Book • 16 Readers • 400 pages • Format Hardcover 4.3

Lean software development

18 Agile Software Development Series

Lean software development
ByMary Poppendieck,Tom Poppendieck

January 1, 2003 • Physical Book • 8 Readers • 240 pages • Format Paperback 3.5

Agile software development

18 Agile Software Development Series

Agile software development
ByAlistair Cockburn

January 1, 2001 • Physical Book • 3 Readers • 278 pages 4.3

C++ Primer

C++ Primer
ByStanley B. Lippman

January 1, 1989 • Physical Book • 2 Readers • 976 pages • Format Paperback • Info 5th Edition 4

An Economic Theory of Democracy

January 1, 1957 • Physical Book • 2 Readers • 309 pages • Info 1st, First Edition

The C[plus plus] programming language

January 1, 1986 • Physical Book • 2 Readers • 328 pages • Format Paperback • Info First Edition 4

Functional Programming: Practice and Theory

January 1, 1989 • Physical Book • 1 Reader • 596 pages • Info 1

A PhD Is Not Enough!: A Guide to Survival in Science

January 1, 1993 • Physical Book • 1 Reader • 109 pages 4

OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.3

March 19, 2013 • Physical Book • 1 Reader • 1,489 pages 4

Sears and Zemansky's University Physics with Modern Physics

January 1, 1949 • Physical Book • 1 Reader • Info 14th Edition 4

Calculus and Analytic Geometry

Calculus and Analytic Geometry
ByGeorge B. Thomas Jr.,Ross L. Finney

January 1, 1920 • Physical Book • 1 Reader • Info Subsequent

No Bugs!: Delivering Error-Free Code in C and C++

January 1, 1992 • Physical Book • 1 Reader • 206 pages • Info 1

Distributed Systems: Concepts and Design

Distributed Systems: Concepts and Design
ByGeorge Coulouris,Jean Dollimore,+1 more

August 21, 1988 • Physical Book • 1 Reader • 772 pages • Info 3 5

Principles of Concurrent and Distributed Programming

April 6, 1990 • Physical Book • 1 Reader • 384 pages • Info 2

Introduction to Optics

Introduction to Optics
ByFrank L. Pedrotti

January 28, 1987 • Physical Book • 1 Reader • 622 pages • Info Third Edition

Linear Algebra and Its Applications

December 1, 1993 • Physical Book • 1 Reader • 492 pages • Info Fourth Edition 3.9

The Unified Software Development Process

The Unified Software Development Process
ByIvar Jacobson,Grady Booch,+1 more

January 1, 1999 • Physical Book • 1 Reader • 463 pages • Info 1, First Edition

Design and Evolution of C++, The

January 1, 1994 • Physical Book • 1 Reader • 461 pages • Info 1

Algorithms

Algorithms
ByFethi A. Rabhi,Guy Lapalme

January 1, 1999 • Physical Book • 1 Reader • 235 pages • Info 1

The Moth and Other Stories

The Moth and Other Stories
ByH. G. Wells,W. Somerset Maugham,+3 more

January 1, 1962 • Physical Book • 1 Reader • 128 pages

Adrenaline Junkies and Template Zombies: Understanding Patterns of Project Behavior

July 15, 2013 • Physical Book • 1 Reader • 330 pages 3.5

The BBC Micro Book: BASIC, Sound and Graphics

January 1, 1983 • Physical Book • 1 Reader • 349 pages

Particle Physics

Particle Physics
ByDuncan Carlsmith

May 28, 2012 • Physical Book • 1 Reader • Info 1

C++ Templates: The Complete Guide

C++ Templates: The Complete Guide
ByDavid Vandevoorde,Nicolai M. Josuttis

November 12, 2002 • Physical Book • 1 Reader • 528 pages • Info 1 5

File Structures: An Object-Oriented Approach with C++

File Structures: An Object-Oriented Approach with C++
ByMichael J. Folk,Bill Zoellick,+1 more

December 26, 1997 • Physical Book • 1 Reader • 724 pages • Info 3

Principles & Practice of Physics, Volume 1

July 31, 2006 • Physical Book • 1 Reader • 1,275 pages • Info 1

Who Got Einstein's Office? Eccentricity and Genius at the Institute for Advanced Study

October 1, 1987 • Physical Book • 1 Reader • 316 pages

Feynman Lectures on Computation

January 1, 1996 • Physical Book • 1 Reader • 303 pages • Info First Edition, 1st Edition

Gravity: An Introduction to Einstein's General Relativity

January 5, 2002 • Physical Book • 1 Reader • 582 pages

Algorithms in C++, Parts 1-4: Fundamentals, Data Structure, Sorting, Searching, Third Edition

January 1, 1998 • Physical Book • 1 Reader • 738 pages • Info 3

OpenGL SuperBible: Comprehensive Tutorial and Reference

OpenGL SuperBible: Comprehensive Tutorial and Reference
ByRichard S. Wright Jr.,Benjamin Lipchak,+1 more

August 1, 1996 • Physical Book • 1 Reader • 1,205 pages • Format Paperback • Info Fourth Edition

The C++ Programming Language: Language Library and Design Tutorial

January 1, 1986 • Physical Book • 1 Reader • 910 pages 4

Software Inspection

Software Inspection
ByTom Gilb,David Graham

January 1, 1993 • Physical Book • 1 Reader • 471 pages • Info 1

An Introduction To Database Systems

January 1, 2000 • Physical Book • 1 Reader • 938 pages 2

Designing Interactive Systems A Comprehensive Guide to HCI and Interaction Design

January 1, 2010 • Physical Book • 1 Reader • 678 pages • Info 2 2

Awareness Heals: The Feldenkrais Method for Dynamic Health

January 1, 1997 • Physical Book • 1 Reader • 216 pages • Info Illustrated

Organizational Dynamics: Diagnosis and Intervention

January 1, 1978 • Physical Book • 1 Reader • 99 pages • Info 1 4

Effective Perl Programming: Ways to Write Better, More Idiomatic Perl

12 Effective Software Development

Effective Perl Programming: Ways to Write Better, More Idiomatic Perl
ByJoseph N. Hall / Joshua A. McAdams / brian d foy Hall / Mcadams / Foy

January 9, 1997 • Physical Book • 1 Reader • Info 2 4

C++ Primer

C++ Primer
ByStanley B. Lippman

January 1, 1989 • Physical Book • 1 Reader • 614 pages • Format Paperback • Info Second Edition 4

Xcode 3 Unleashed

Xcode 3 Unleashed
ByFritz Anderson

August 11, 2008 • Physical Book • 1 Reader • 534 pages • Info 1 4

Essential C++

Essential C++
ByStanley B. Lippman

November 5, 1999 • Physical Book • 1 Reader • 276 pages • Info 1

Thinking Mathematically

January 11, 1982 • Physical Book • 1 Reader • 208 pages • Info 1

Presentation Patterns: Techniques for Crafting Better Presentations

January 1, 2011 • Physical Book • 1 Reader • 555 pages • Info 1 3

Safeware: System Safety and Computers

January 1, 1995 • Physical Book • 1 Reader • 680 pages • Info 1, First Edition

Software Project Management: A Unified Framework

January 1, 1998 • Physical Book • 1 Reader • 406 pages • Info 1

Pattern Languages of Program Design 3

October 17, 1997 • Physical Book • 1 Reader • 632 pages • Info 1

The Unified Modeling Language Reference Manual

The Unified Modeling Language Reference Manual
ByJames Rumbaugh,Ivar Jacobson,+1 more

January 2, 1998 • Physical Book • 1 Reader • 550 pages • Info 1

Configuration Management Principles and Practice

18 Agile Software Development Series

Configuration Management Principles and Practice
ByRoss Venables,Glen Hass,+1 more

January 9, 2002 • Physical Book • 1 Reader • 370 pages • Info 1 3

Building Secure Software: How to Avoid Security Problems the Right Way

September 24, 2001 • Physical Book • 1 Reader • 493 pages • Info 1 3

Multi-Paradigm Design for C++

October 23, 1998 • Physical Book • 1 Reader • 280 pages • Info 1 4

Applying Use Cases: A Practical Guide

Applying Use Cases: A Practical Guide
ByGeri Schneider Winters,Jason P. Winters

January 1, 1998 • Physical Book • 1 Reader • 188 pages • Info First Edition 3

Pattern-Oriented Analysis and Design: Composing Patterns to Design Software Systems

August 15, 2003 • Physical Book • 1 Reader • Info 1st, First Edition

Pattern Languages of Program Design 2

Pattern Languages of Program Design 2
ByJames O. Coplien,Stephen P. Berczuk

January 1, 1996 • Physical Book • 1 Reader • 605 pages • Info 1

An Introduction to Database Systems

December 1, 1990 • Physical Book • 1 Reader • 800 pages • Info 5th

The Art of Objects: Object-oriented Design and Architecture

9 Addison-Wesley Object Technology Series

January 1, 2000 • Physical Book • 1 Reader • 363 pages • Info 1

Know Your Enemy: Revealing the Security Tools, Tactics, and Motives of the Blackhat Community

August 31, 2001 • Physical Book • 1 Reader • 328 pages

Bioinformatics in the Post-Genomic Era: Genome, Transcriptome, Proteome, and Information-Based Medicine

September 6, 2004 • Physical Book • 1 Reader • 388 pages • Info 1

GPU Gems: Programming Techniques, Tips and Tricks for Real-Time Graphics

January 1, 2004 • Physical Book • 1 Reader • 765 pages • Info First Edition 5

Turbo Pascal: Problem Solving and Program Design

March 1, 1986 • Physical Book • 1 Reader • Info 3rd

Effective Perl Programming: Writing Better Programs With Perl

12 Effective Software Development

January 9, 1997 • Physical Book • 1 Reader • 292 pages • Info Subsequent

Artificial Intelligence: Structures and Strategies for Complex Problem Solving

September 16, 1997 • Physical Book • 1 Reader • 824 pages • Info 3rd

Nitty Gritty Delphi 6

August 26, 2002 • Physical Book • 1 Reader • Info 1st, First Edition

A Tale of Two Cities

1 Oxford Bookworms

A Tale of Two Cities
ByCharles Dickens,G.C. Thornley

January 1, 1997 • Physical Book • 1 Reader • 135 pages • Format Paperback 3.6

The C[plus plus] programming language

The C++ programming language
ByBjarne Stroustrup

January 1, 1986 • Physical Book • 1 Reader • 910 pages • Info Subsequent 4

Elementary Statistics:Elementary Statistics Student's Solutions Manual

January 1, 2006 • Physical Book • 1 Reader • 292 pages • Info Solutn Mn 10th 3

Java Software Structures: Designing and Using Data Structures

July 17, 2003 • Physical Book • 1 Reader • 696 pages • Info 4

Dynamics of complex systems

January 1, 1997 • Physical Book • 1 Reader • 848 pages • Info 1

File Structures

File Structures
ByMichael J. Folk,Bill Zoellick

December 1, 1987 • Physical Book • 1 Reader • 590 pages • Info Second Edition

University Physics with Modern Physics

University Physics with Modern Physics
ByHugh D. Young,Roger A. Freedman

January 1, 1949 • Physical Book • 1 Reader • 1,550 pages • Info 11

Chicago Days/Hoboken Nights

Chicago Days/Hoboken Nights
ByDaniel Pinkwater

January 1, 1991 • Physical Book • 1 Reader • 168 pages • Info First Edition

Programming pearls

Programming Pearls
ByJon L. Bentley

January 1, 1986 • Physical Book • 1 Reader • 239 pages • Format Paperback 3.6

Software Engineering

Software Engineering
ByIan Sommerville

January 1, 1982 • Physical Book • 1 Reader • 816 pages • Info 10 4

Linux Kernel Internals

Linux Kernel Internals
ByMichael Beck,Harald Böhme,+1 more

July 15, 1996 • Physical Book • 1 Reader • 480 pages • Info Subsequent

DevOps Troubleshooting: Linux Server Best Practices

January 1, 2012 • Physical Book • 1 Reader • 387 pages • Info 1

College Physics: A Strategic Approach

College Physics: A Strategic Approach
ByRandall D. Knight,Brian W. Jones,+1 more

November 24, 2006 • Physical Book • 1 Reader • Info 2 3

The Java Language Specification

January 1, 1996 • Physical Book • 1 Reader • 651 pages • Info Third Edition

Lisp

Lisp
ByPatrick Henry Winston

December 1, 1980 • Physical Book • 1 Reader • 611 pages • Info Third Edition

Secure Coding in C and C++

Secure Coding in C And C++
ByRobert C. Seacord

January 1, 2005 • Physical Book • 1 Reader • 341 pages • Info 1

A Discipline for Software Engineering

January 10, 1994 • Physical Book • 1 Reader • 789 pages • Info 1

Advanced windows debugging

Advanced windows debugging
ByDaniel Pravat,Mario Hewardt

October 29, 2007 • Physical Book • 1 Reader • 809 pages • Info 1

Sears and Zemansky's University Physics with Modern Physics

Sears and Zemansky's University Physics With Modern Physics
ByHugh D. Young,Roger A. Freedman,+1 more

January 1, 1949 • Physical Book • 1 Reader • 1,606 pages • Info 13th Edition 4

Fluency With Information Technology: Skills, Concepts, & Capabilities

August 8, 2002 • Physical Book • 1 Reader • 832 pages • Info 5 3

Economic Growth

Economic Growth
ByDavid N. Weil

January 1, 2004 • Physical Book • 1 Reader • 547 pages

The Cosmic Perspective: Stars, Galaxies, and Cosmology

February 1, 1999 • Physical Book • 1 Reader • 759 pages • Info Fifth edition

Where Did That Naughty Little Hamster Go?

January 1, 1975 • Physical Book • 24 pages

Component-Based Software Engineering: Putting the Pieces Together

January 1, 2001 • Physical Book • 818 pages

Scienceworks: 65 Experiments That Introduce The Fun And Wonder Of Science

January 1, 1986 • Physical Book • 86 pages • Info English Language

Advanced Prog BBC

Advanced Prog BBC
ByMcGregor,Alan H. Watt

January 1, 1983 • Physical Book • 376 pages

Building Java Programs

Building Java Programs
ByStuart Reges,Marty Stepp

January 1, 1985 • Physical Book • 1,176 pages • Info 3

The Mythical Man-Month: Essays on Software Engineering

The mythical man-month
ByFrederick P. Brooks

January 1, 1982 • Physical Book 4

Software Engineering

Software engineering
ByIan Sommerville

January 1, 1982 • Physical Book • 290 pages 4

Cover 3

January 1, 1984 • Physical Book • 472 pages • Info 4th

The Art of Computer Programming, Volume 1: Fundamental Algorithms

#1 of 6 in Art of Computer Programming

January 1, 1973 • Physical Book • 633 pages 4.8

The Art of Computer Programming, Volume 1: Fundamental Algorithms

#1 of 6 in Art of Computer Programming

January 1, 1973 • Physical Book • 606 pages 4.8

The Art of Computer Programming, Volume 1: Fundamental Algorithms

#1 of 6 in Art of Computer Programming

January 1, 1973 • Physical Book 4.8

The Art of Computer Programming, Volume 1: Fundamental Algorithms

#1 of 6 in Art of Computer Programming

January 1, 1968 • Physical Book 4.8

The Art of Computer Programming, Volume 1: Fundamental Algorithms

#1 of 6 in Art of Computer Programming

January 1, 2005 • Physical Book • 134 pages • Format Paperback 4.8