The Dragonbone Chair
1988 • 654 pages

Ratings182

Average rating3.8

15

This was a really rough start. I was incredibly bored and pushed through only because of other reviews. And I'm so glad I did!

Things slowly get more interesting once Hayholt is behind you. The lore and characters of the world start making sense. It's so lush and immersive. I wound up getting very invested, despite how many players are involved in the plot. Gods there are a lot of characters! You flit around so many perspectives and it made my head spin occasionally. But in the end, it makes sense. I was not left confused by who each character was.

Also thrilled that there are Asian and Inuit inspired peoples, at least in language formatting. Binabik and Jeriki are the absolute best characters. Even Simon stops being an idiot eventually. I cut him some slack because all teenagers are cringe. It's par for the course.

There are also two women being set up for greater things so we're going to get more female representation, I hope.

“Never make your home in a place. Make a home for yourself in your own head. You'll find what you need to furnish it-memory, friends you can trust, love of learning, and other such things. That way it will go with you wherever you journey. You'll never lack for a home-unless you lose your head, of course”

May 27, 2023