Manipulating Magic
2021 • 482 pages

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Average rating3

15

Jeff the Game Master is a Level One player...

Wait… what?

After the rogue patch did its damage, Jeff and the rest of Infinite World’s players face a new threat: Shelarag, the Mother of Dragons.

Well, there was a father; what did you expect?

She’s pissed. Someone killed her lover, and now they will pay.

Still tasked with figuring out who or what is responsible for the chaos, Jeff must also figure out what the heck a Manipulator Class is. To help him on this journey, former GMs Torvi and Snapdragon will apply their extensive knowledge of the game to power-level Jeff and attempt to restore normalcy to the game.

Meanwhile, Dak, Jeweliette, Oliver, and the rest of the party find themselves stuck in the next questline to destroy dragon after dragon after dragon… after dragon.

Maybe Dan Shaklee should just pull the plug already…

Book two of Jeff the Game Master picks up where the first left off, and his exploits are only half the fun. Experience a unique spin on the LitRPG genre, not just providing the perspective of the players, but also of one of those mystical, magical, all-powerful GMs we all dream of being.


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Series

Featured Series

3 primary books

#2 in Jeff the Game Master

Jeff the Game Master is a 3-book series with 3 released primary works first released in 2021 with contributions by Jaime Castle and Troy Osgood.

#1
Manufacturing Magic
#2
Manipulating Magic
#3
Mastering Magic

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