Labyrinth of Reflections
1996 • 270 pages

Ratings15

Average rating4.1

15

The story is set in the near future, where a chance invention allows people to experience virtual reality without the need for costly hardware — a seconds long movie drives a person into a sort of psychosis, forcing one's subconsciousness to perceive a simple 3D game as real world. Soon after the invention, Microsoft and IBM build a virtual city on the Internet called "Deeptown" (named so after the street name for VR — the Deep), which anyone is free to log on and enter. The painted world becomes a second home for millions people — but some of them 'sink', i.e. forget to return to the reality and eventually die of dehydration. Only a small group of people calling themselves divers are capable of leaving the Deep at will. Gods of the virtual world, they help those who sink.


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Series

Series

3 primary books

#1 in Диптаун / Глубина

Диптаун / Глубина is a 3-book series with 3 released primary works first released in 1996 with contributions by Sergei Lukyanenko and Сергей Лукьяненко.

#1
Labyrinth of Reflections
#2
Фальшивые зеркала
#3
Прозрачные витражи

Featured Series

3 primary books

#1 in Deeptown

Deeptown is a 3-book series with 3 released primary works first released in 1996 with contributions by Sergei Lukyanenko and Сергей Лукьяненко.

#1
Labyrinth of Reflections
#2
Фальшивые зеркала
#3
Прозрачные витражи

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