Game Magic: A Designer's Guide to Magic Systems in Theory and Practice

Game Magic

A Designer's Guide to Magic Systems in Theory and Practice

2014 • 337 pages

"This book provides a guide to performing magic and combining arcane symbols to render meaningful and powerful utterances. The author analyzes magic systems in games and shows how to effectively design better systems. The text encompasses the theory, history, and structure of magic systems in both games and human belief and incorporates pseudocode examples of how to design and program magic systems, with working examples offered online"--

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