The battle for the city is over, but the aftermath of a revolution is never simple . . . Sarine begins to experience visions, ones which make her dragon familiar sicker every day. Erris pushes toward conquest and the need to expand her territory and restore her power. And, exiled from his tribe, Arak'Jur apprentices himself to a deadly master. Faced with the threat of a return to the days of darkness, the heroes begin to understand the depth of the sacrifices required from them. To protect their world, they'll have to stand and fight once more." inertia="description"> The battle for the city is over, but the aftermath of a revolution is never simple . . . Sarine begins to experience visions, ones which make her dragon familiar sicker every day. Erris pushes toward conquest and the need to expand her territory and restore her power. And, exiled from his tribe, Arak'Jur apprentices himself to a deadly master. Faced with the threat of a return to the days of darkness, the heroes begin to understand the depth of the sacrifices required from them. To protect their world, they'll have to stand and fight once more." inertia="og:description">
Ratings1
Average rating5
With its memorable characters, vivid world-building and unique magic systems, Blood of the Gods is the powerful second novel in David Mealing's Ascension Cycle - perfect for fans of Brandon Sanderson and Brian McClellan. AS THE FIRES OF REVOLUTION RAGE . . . The city of New Sarresant simmers with discontent. Civil war looms as the Crown's authority is challenged by revolutionaries. Sarine, a young street artist, only cares about surviving - and staying one step ahead of the law. Yet her hidden powers will draw the attention of both royalists and rebels, and soon she will have to decide whose side she is really on. AND CHAOS SPREADS ACROSS A CONTINENT . . . On the battlefields, General Erris d'Arrant must lead the armies of New Sarresant against its rivals in the south. Yet the enemy seems to know her plans before she even makes them. Erris needs to find out how, but the truth will be far darker than she could have imagined. THREE HEROES MUST RISE OR THE WORLD WILL FALL In the forests, Aruk'Jur wields an ancient magic that keeps his people safe. Yet the prophecies that have always guided his people have become corrupted, and war between the tribes seems inevitable - unless he can find a way to prevent bloodshed. With its gripping action scenes, vibrant characters and imaginative magic system, Soul of the World is epic fantasy at its very best - a stellar debut from a major new talent. " data-fwclientid="32a20853-6d89-47e7-bcc6-a5e7203129b4" data-preservehtmlbullets="0" data-allowlists="0" data-crlfsubmit="1" autocomplete="off" spellcheck="false" class="field_input_main field_input_copytext field_input_copytext_body copytextheight-large field_input_disabled fieldkeycheck-setup copytext-setup"> The battle for the city is over, but the aftermath of a revolution is never simple . . . Sarine begins to experience visions, ones which make her dragon familiar sicker every day. Erris pushes toward conquest and the need to expand her territory and restore her power. And, exiled from his tribe, Arak'Jur apprentices himself to a deadly master. Faced with the threat of a return to the days of darkness, the heroes begin to understand the depth of the sacrifices required from them. To protect their world, they'll have to stand and fight once more.
Featured Series
3 primary booksThe Ascension Cycle is a 3-book series with 3 released primary works first released in 2017 with contributions by David Mealing.
Reviews with the most likes.
After reading the first book, I purposely never read the second book because I knew I would forget everything by the time the third one came out. Now that the time is here, I'm so glad that I finally get to read everything straight through.
Without getting into spoilers, after my initial read of the first book, I assumed the series would conclude at a particular point, but to my surprise that point came at the end of the second book, so I have a whole entire book beyond what I expected! And I don't feel like anything was missing getting to this point either.
Having read countless fantasy/sci-fi novels over the years, normally getting a really fleshed out “magic system” is a huge plus for myself and a lot of other readers. There are what, at least four distinct ones in the first two books already?? Leylines, kaas, animal spirits (let's lump nature spirits and shaman foresight spirits in here too, but you could easily separate those as well), and then whatever you want to call Dragon, Fox, Heron, Ox, etc. And again, each of those are really completely different from each other. It is crazy to me that any ONE of those systems could easily have been the basis for a series, yet we get all of them, and we get quite a bit of information about them too.
I can't wait to get started on the third book and see where this all ends up.
P.S. Arak'Jur is my boy.