Game Programming Patterns | 4.56 | - | |
A Guerra dos Mundos - H. G. Wells
- João Bernardo Paiva Boléo (Translator)
| 3.6 | 3.0 | |
| 4 | 4.0 | |
Trabalho focado: como ter sucesso em um mundo distraído | 4.05 | 3.0 | |
Flow: The Psychology of Optimal Experience | 4.09 | - | |
| 3.8 | - | |
Fluent Python: Clear, Concise, and Effective Programming | 4.33 | - | |
| 4.33 | - | |
| 4.13 | - | |
Complexity: A Guided Tour | 0 | - | |
Blade Runner - Androides Sonham Com Ovelhas Eletricas | 3.95 | - | |
O Fim da Infância - Arthur C. Clarke
- Carlos Angelo (Translator)
- Bernardo Gaivão (Translator)
| 4.33 | - | |
Through the Language Glass | 3.67 | - | |
| 3.25 | - | |
De que são feitas as coisas | 0 | - | |
| 4 | 4.0 | |
Ciência no Cotidiano - Natalia Pasternak
- Carlos Orsi
| 4 | 4.0 | |
The Egg and Other Stories | 3.81 | - | |
Letters from an Astrophysicist | 4.2 | 4.0 | |
A regra é não ter regras: A netflix e a cultura da reinvenção | 4.13 | 5.0 | |
| 5 | 5.0 | |
| 3.9 | - | |
| 4.21 | - | |
Pequeno Manual Antirracista | 4.38 | 4.0 | |
Crossing the Chasm: Marketing and Selling High-Tech Products to Mainstream Customers - Geoffrey A. Moore
- Regis McKenna
| 3.92 | - | |
| 3.61 | - | |
| 4.16 | - | |
| 4.15 | - | |
| 3.76 | 4.0 | |
An Elegant Puzzle: Systems of Engineering Management | 4.12 | - | |
| 4 | - | |
Debugging Teams - Ben Collins-Sussman
- Brian Fitzpatrick
| 4 | - | |
| 4.18 | - | |
The Phoenix Project: A Novel About IT, DevOps, and Helping Your Business Win - Gene Kim
- Kevin Behr
- George Spafford
| 4.14 | 5.0 | |
Radical Candor: Be a Kick-Ass Boss Without Losing Your Humanity | 3.91 | - | |
| 3.5 | 4.0 | |
The Manager's Path: A Guide for Tech Leaders Navigating Growth and Change | 4.29 | - | |
| 4.42 | - | |
| 4.45 | 3.0 | |
| 4.04 | 5.0 | |