How to Make Sense of Any Mess: Information Architecture for Everybody | 3.07 | - | |
| 3.96 | - | |
How to Live: 27 conflicting answers and one weird conclusion | 5 | - | |
| 3.92 | - | |
Feel-Good Productivity: How to Do More of What Matters to You | 3.2 | - | |
This is Service Design Thinking: Basics – Tools – Cases | 3 | - | |
The Anthropocene Reviewed: Essays on a Human-Centered Planet | 4.36 | - | |
| 4.1 | - | |
| 3.65 | - | |
Getting Things Done: The Art of Stress-Free Productivity | 3.87 | - | |
The Craft of Research - Wayne C. Booth
- Gregory G. Colomb
- Joseph M. Williams
| 3.78 | - | |
| 3.4 | - | |
The Art of Innovation: Lessons in Creativity from IDEO, America's Leading Design Firm | 4.2 | - | |
| 4.12 | - | |
| 3.81 | - | |
Harry Potter and the Goblet of Fire | 4.37 | - | |
| 4 | - | |
The Lean Startup: How Today's Entrepreneurs Use Continuous Innovation to Create Radically Successful Businesses | 4.03 | - | |
The 99% Invisible City: A Field Guide to the Hidden World of Everyday Design | 3.91 | - | |
| 4.09 | - | |
| 3.68 | - | |
101 things I learned in architecture school | 4.14 | - | |
| 4.11 | - | |
Amusing Ourselves to Death: Public Discourse in the Age of Show Business | 4.08 | - | |
| 3 | - | |
The Great Adventures of Sherlock Holmes - Arthur Conan Doyle OL161167A
| 0 | - | |
| 3.75 | - | |
| 3.43 | - | |
| 2.5 | - | |
Sensemaking: The Power of the Humanities in the Age of the Algorithm | 0 | - | |
Astrophysics for People in a Hurry | 3.96 | - | |
Harry Potter and the Prisoner of Azkaban - Book #3 | 4.43 | - | |
| 3.5 | - | |
What They Don't Teach You at Harvard Business School: Notes from a Street-Smart Executive | 3.67 | - | |
The Measure of Man and Woman | 0 | - | |
Harry Potter and the Half-Blood Prince | 4.39 | - | |
How to Fold It: The Mathematics of Linkages, Origami, and Polyhedra | 0 | - | |
Harry Potter and the Deathly Hallows | 4.43 | - | |
| 3.18 | - | |
| 3.95 | - | |