3.0 out of 5 stars – see this review and others at The Speculative Shelf.
Royce and Hadrian continue their journey to locate the Heir of Novron and install him to his rightful throne. On this adventure they board The Emerald Storm, a New Empire ship with a crew whose allegiance is never quite what it seems.
This ship tale was not on par with Robin Hobb's Liveship Traders or Scott Lynch's Red Seas Under Red Skies, but it's another satisfactory installment in the series. I found this second pair of books to be less compelling than the first pair, perhaps because I've become more invested in the overarching story that spans the series rather than the plots of each individual book. Luckily, Royce and Hadrian continue to be a fun duo and I will see their journey through to the end.
3.0 out of 5 stars – see this review and others at The Speculative Shelf.
My thanks to NetGalley and the publisher for an advanced reader copy in exchange for an honest review.
Down Among the Sticks and Bones is a standalone story set prior to the events of author Seanan McGuire's Every Heart a Doorway. Twins Jacqueline (Jack) and Jillian (Jill) are raised to fit perfectly within the boxes their parents select for them – looks, clothing, and behavior are all meticulously regimented. When they climb through a portal into an unknown world, they leave the rigidity of their past behind them and seek a chance to start anew. Vampires, mad scientists, and romances abound!
McGuire employs an inviting and clean prose, through which she can clearly communicate the cruel nature of Jack and Jill's individual situations. She makes you feel that being plopped into a dangerous world is a welcome respite for what the twins were coming from.
In the novella format, it's tough to fit worldbuilding, character development, and a solid story together effectively. Here, the characterization of Jack and Jill is excellent, the worldbuilding of the Moors (the creepy portal land) is strong, but the overall story left me wanting. The sequence of plot events spans several years but skips by very quickly, never lingering long enough for each event to have the intended impact. I had similar feelings when reading Every Heart a Doorway – an enjoyable read built from a fun idea, but with a story that I never fully connected with.
4.5 out of 5 stars – see this review and others at The Speculative Shelf.
Fool's Fate sets out at a sluggish pace, with the characters sailing to various territories in the Outislands. While this fleshed out the culture of the Outislanders in a compelling way, it mostly felt plodding and overlong. I was worried that this story would follow the same trajectory as the third book in the Farseer Trilogy, with Assassin's Quest feeling much more meandering and unfocused than the preceding two books. Luckily, the story takes off at the halfway mark, and all my qualms were washed away.
Dragons, deaths, betrayals, family reunions — it's jam-packed and Robin Hobb's talents are on full display. The writing is imbued with so much care and emotion that it's impossible not to care tremendously for each of our main characters. This was a beautiful conclusion to an excellent trilogy. I'm sad to leave Fitz behind to journey into the Rain Wilds, but it's a comfort to know that there are three more Fitz books waiting for me on the other side.
4.5 out of 5 stars – see this review and others at The Speculative Shelf.
Golden Fool expands and improves upon every aspect of Fool's Errand, just as Royal Assassin did for Assassin's Apprentice. This story was firing on all cylinders – the pacing, the plotting, the action, and the intrigue; it was all on full display.
Fitz (as Tom Badgerlock) is firmly back in the game and he's juggling relationships with: his three children (one by blood, one adopted, and one...well, it's complicated), The Fool/Lord Golden, spymaster Chade, Queen Kettricken, Starling, Thick, and his past self. He's developed a keen insight into his own grief – something that is now fully realized after having so much practice at it. Even after five books in Fitz's story, the characters and relationships around him continue to evolve in fresh new ways – as does the overall plot of the Realms of the Elderlings narrative. This book marked the first major crossover between adjacent trilogies, as the events of the Liveship Traders series are reframed and what I understood about certain characters was cast in a new light.
This book fully rekindled my addiction to this world. I've been swept into the Skill stream and I'm happy to go wherever it takes me.
2.5 out of 5 stars – see this review and others at The Speculative Shelf.
Picking up where series-starter The Emperor's Blades left off, siblings Adare, Valyn, and Kaden, continue their fight to save the Annurian Empire. I was pleasantly surprised with how much I enjoyed the first book, but any goodwill that carried over to book #2 quickly evaporated. Gone are the training sequences, monk wisdom, and black ops action scenes that made the first book so absorbing. There is more bloodshed, fighting, and military maneuvering here, and the scope has expanded to such a degree that more intimate, personal narratives are left in the dust.
I had seen some stellar reviews from people I trust, but this didn't end up being for me. I don't think I'll finish the trilogy, but I am intrigued by Skullsworn, a prequel novel that focuses on Pyrre, an assassin that has been a fun side character in this series. I have faith in Brian Staveley as an author and I hope my dislike The Providence of Fire came more from the story evolving out of my comfort zone, than from the quality of the narrative he is telling.
2.25 out of 5 stars – see this review and others at The Speculative Shelf.
Rachel is a young woman scavenging the ruins of a dilapidated city. She comes across Borne, a sea anemone-like creature affixed to the side of monstrous bear that patrols her territory. Rachel must contend with Borne's growing sentience (and size) as her world crumbles around her.
Borne shares a lot of stylistic DNA with Jeff VanderMeer's Annihilation, one of my favorite books of all time. This novel did not jibe with me in the same way, unfortunately. While Annihilation dealt with the slow creep of the unfamiliar into our known world, Borne shows a world already gone — a world filled with biotechnological monstrosities and a destroyed civilization. It's a full embrace of the New Weird genre that VanderMeer has helped popularize, but it ultimately lost me along the way.
There are nuggets of really interesting ideas found within the pages of this novel, but I found the writing style to be ultimately inaccessible. Borne lacked a cohesive narrative and a compelling mystery, which made it difficult to stay invested. In the end, all the discordant sequences coalesced into something coherent, but it wasn't enough to rectify the disinterest and confusion that came before it.
3.0 out of 5 stars – see this review and others at The Speculative Shelf.
In Nyphron Rising, Royce and Hadrian travel south with Princess Arista to rally Nationalist sympathizers to their cause, as the Nyphron Church attempts to use their clout and sham “Heir of Novron” to conquer Elan. After two stellar opening books, this was a bit of a letdown. As the focus shifts to military maneuvering and away from caper-like adventures, I find myself less invested in the proceedings.
Royce and Hadrian remain wonderful leads, but these stories live and die with who else is along for the ride. I loved Myron the monk in the first book and Eshrahaddon the wizard in the second, but there is no standout side character to be found in this story. Princess Arista has risen to supporting role and has a nice arc, but it seems like the best is yet to come for her. These are all minor quibbles for an overall story that still feels fresh and fun, and will hopefully have major payoffs in the back half of the series.
3.75 out of 5 stars – see this review and others at The Speculative Shelf.
It is so good to see these characters again after three books away. When we last left FitzChivalry Farseer, his story had ended in a place that I was comfortable with and he seemed to be at peace. I was initially apprehensive about his return to action, but author Robin Hobb eventually coaxed me back – just as Chade and The Fool do for Fitz. As such, our now-unretired protagonist must use his magical Wit and Skill to track down young Dutiful Farseer from interlopers with complicated aims.
As excited as I was to see the band back together, it really took a while for this story to get rolling. Hobb's writing is top-notch, as always, so even long sequences of relative idleness are not difficult to stomach. About two-thirds of the way through, though, there was a scene that grabbed and shook me deeply. From that point forward, the action picked up and I flew through the final chapters. I've fully bought in to Fitz's new story arc and I see great potential for the next books in this series. 7 books down, 9 to go!
3.5 out of 5 stars – see this review and others at The Speculative Shelf.
Omar El Akkad's debut novel is an inventive and timely story that uses the framework of what we understand about the United States today and extrapolates a possible horrifying future. A collection of states in the Deep South has attempted secession due to their refusal to cease using fossil fuels. Sarat Chestnut is young girl growing up in a refugee camp within these Free Southern States, while deadly conflict between the Blue (North) and Red (South) explodes all around her. American War explores the future consequences of many of today's hot-button political issues: drone warfare, torture, climate change, nativism, the American political divide, and several others.
The worldbuilding El Akkad employs is extremely effective. Many things about this dystopian future are clearly communicated to the reader (a redrawn map of the United States, primary source documents) and the rest is interwoven in a subtle way that requires a small mental step to fully appreciate — a character references a Category 6 storm that passes through (oh, there are now storms bigger than a Category 5?) or discussions of the fighting craze “Yuffsy” (an evolved version of the pseudo-sound-alike “UFC”).
Sarat's unrelenting personal narrative wasn't quite as compelling to me as the overall world that she inhabited, but this was still a really impressive debut; it just never quite got over the hump to go from “good” to “great.” I would welcome another book set in this world, but I'd happily read anything else El Akkad comes out with next.
2.5 out of 5 stars – see this review and others at Avengers of the Moon.
My thanks to NetGalley and the publisher for an advanced reader copy in exchange for an honest review.
Allen Steele's Arkwright popped up on many “Best of” lists in 2016 and I gave it shot, but it was not to my liking. Steele's writing style was tough to engage with. Luckily, I found Avengers of the Moon to be much more palatable. I was coming in blind to Steele's previous work as well as the source material for which this novel is based — Captain Future, a 1940s pulp sci-fi hero made famous by Edmond Hamilton.
Captain Future is an orphaned renegade who seeks revenge for the death of his parents along with his trusty android sidekick, a disembodied brain, and a hulking robot. It is a fun group, but there's not a great deal of nuance to these characters. I understand that Steele was operating within the confines of a previously established cast, so I do think he does well with what he's given.
I very much enjoyed the classic sci-fi vibe of this world — plasma guns, rocket ships, and robot companions abound. In many ways it feels like a B-movie in book form, and as such, the story doesn't take many creative risks. Throw in an over-the-top mustache-twirling villain and you have the makings of fun, but otherwise ephemeral story.
4.25 out of 5 stars – see this review and others at The Speculative Shelf.
Ship of Destiny shows the convergence of 10+ main characters and their storylines, which was mostly satisfying, but sometimes felt muddled because of how many moving pieces were suddenly occupying the same space. Nevertheless, author Robin Hobb has built an incredible world with a boatload of characters, all of whom, no matter how small, have important roles to play in the end.
I loved the addition of Tintaglia the dragon and just the overall direction that dragon-kind appears to be taking in the long-term series — having the creatures be intelligent instead of beast-like is always my preference. Hobb writes Tintaglia in a way that makes you believe her to be more enlightened and significant than any mere human we've come across so far. Not every writer can successfully cultivate that voice.
After two novels of carefully plotted set-up, Ship of Destiny delivers an action-packed conclusion to what was a wonderfully epic trilogy. The final book of the preceding Farseer trilogy meandered about until everything was tied up at the very end, but Ship of Destiny balances the payoffs to hit evenly throughout the course of the book. Overall, the whole of the story feels greater than the sum of its individual book parts and the Liveship saga is an absolute feat of storytelling. On to the Tawny Man trilogy!
4.25 out of 5 stars – see this review and others at The Speculative Shelf.
My thanks to NetGalley and the publisher for an advanced reader copy in exchange for an honest review.
Last year, Sleeping Giants made my Best of 2016 list and I'm fairly confident Waking Gods has secured a spot on the 2017 list. While Sleeping Giants dealt with the discovery, assembly, and control of Themis, the buried robot relic of unknown origin – book #2 shows how a newly emboldened Earth deals with a threat far beyond what they are prepared to handle. Author Sylvain Neuvel takes the overall story in a bold direction that sees our returning protagonists confronted with a dozen new giant alien robots with unclear aims. Waking Gods is larger in scale, yet more personal in nature.
I love the continued use of interviews with shadowy characters who know much more than they are letting on. By slowly feeding crumbs of intel to the protagonists (and to us, by extension), they're able to guide them into finding solutions for seemingly unsolvable problems; this serves to drive the narrative forward in a compelling way.
The epistolary format combines with Neuvel's sharp writing to make for an infinitely readable sci-fi adventure that twists and turns its way to a big cliffhanger ending. I'm excited to see where the series goes from here.
4.5 out of 5 stars – see this review and others at The Speculative Shelf.
This turned out to be a really wonderful debut novel from Brian Staveley; it's the type of fantasy I can really sink my teeth into — excellent worldbuilding, compelling mysteries, and great action sequences. I really enjoyed the the setting and found myself poring over the appendix and the beautiful map trying to understand every aspect of this world.
The story follows the emperor's three children: Adare, Valyn, and Kaden as they complete training in their respective disciplines. The two brothers have the meatier roles here, as Valyn trains to be a military assassin and Kaden works at a monastery honing his mental prowess. Although spread across the map, all three siblings fight against treasonous plots designed to bring down their family line. Their successes and failures are especially satisfying, as, despite their political standing, they receive no special treatment from their handlers and come by most of their skills honestly. Adare's story is underserved but should see a larger role in book #2, which I am excited to start.
3.75 out of 5 stars – see this review and other at The Speculative Shelf.
The Mad Ship continues the conquests of those we met in Ship of Magic, while adding a few new character POVs to the fold. As paths cross and fates entwine, many single POVs pair together and the narration becomes more cohesive. Nevertheless, this is much less a complete tale as it is a continuation from book #1 — and with no definitive ending, I suspect book #3 will follow the same path. In many ways this trilogy is one loooong book, sliced into three parts.
I have been burning through Robin Hobb's work pretty steadily over the last few months, and I hit a wall with this book. As a reader, I seek fresh new journeys, but this ongoing saga progresses at such a slow pace that it was tough to stay as consistently enthralled as I was at the outset. Luckily, the quality of Hobb's writing remains top notch and the story grabbed me back as the ending approached.
With such a heavy emphasis on character development, it's easy to overlook how well Hobb does story revelations. She plants seeds for overarching mysteries that are very hard to solve as the reader, but when the answers are revealed they are surprising, satisfying, and they have ramifications for the overall Realms of the Elderlings world that keep me excited for each subsequent book.
2.75 out of 5 stars – see this review and other at The Speculative Shelf.
Sometimes a book will lose me–I'll be intently focused during the early-going before my interest wanes and I float aimlessly through the rest. This happened during Traitor's Blade and I was disappointed I did not enjoy it as much as I had hoped to. After a strong start, things get very uneven. By the midway mark, I was bored and disinterested in how the story would unfold. From there it devolved into a deus ex machina-fest with every jam being solved in exceedingly convenient ways.
The Duchal politics at the heart of the story were wholly uninteresting to me, as well. Falcio and his relationship with the deceased king was the only storyline that I was remotely invested in.
Finally, the main trio of Falcio, Kest, and Brasti are an entertaining team that didn't spend nearly enough time together. The witty banter and jesting evaporates once they are pulled apart and there was more fun to be mined from their interactions than we got. I expected to burn through this story and its subsequent sequels, but it was not to be, unfortunately.
3.75 out of 5 stars – see this review and others at The Speculative Shelf.
Ship of Magic sheds the traditional high fantasy habitat and fixed perspective employed by the Farseer trilogy to tell a seafaring tale with multiple points-of-view. Moving south from the Six Duchies, we're introduced to the Vestrit family, whose bloodline has been in possession of a Liveship, a sentient vessel who has recently awakened. Such an awakening is a great blessing for a trading family, but the Vestrit's can't anticipate the pirates, sea serpents, and family divisions that come alive, as well.
With the added flexibility of multiple POVs, Robin Hobb deposits her new characters across the map and deftly moves them about to do her bidding. There is no significant forward momentum towards the larger story arc, but each character's individual story was compelling enough to hold my interest. Most plot lines feel rich with potential, but I had hoped for a more complete story to take shape.
Something Hobb does especially well in this new territory is establishing legitimate threats to the characters across several levels. On a personal level (Jerk son-in-law Kyle Haven, Malta the brat), a regional level (the overindulgent Satrap, enterprising pirates), a physical level (pirates and conniving sea serpents), and an unknown level (the mystical Rain Wild river folk) – All combine to form a daunting maze for our heroes to navigate. This was a good start to the trilogy and I suspect the next two installments will build on the foundation that Ship of Magic establishes.
3 out of 5 stars – See this review and others at The Speculative Shelf.
My thanks to NetGalley and the publisher for an advanced reader copy in exchange for an honest review.
In this rock'em sock'em epic fantasy tale, Clay Cooper reunites with his band of mercenary misfits to do battle with a dangerous horde of monsters. It is an undeniably fun journey across a brutal landscape that feels overstuffed with seemingly every fantasy creature...ever. Since the story follows the reunion of the since-retired band Saga, there's a full career retrospective that has to be explored and explained. This will serve subsequent books in the series well, but it was a lot of information to process while the main story was ongoing.
One fun aspect of Kings of the Wyld was the readily-apparent influence of rock band culture. It became a fun scavenger hunt to identify the parts of the mercenary band world that paralleled the world of rock — from going on tour, to groupies, frontmen, opening acts, headliners, tour bus skyships, battle of the bands, and many more. This was an amusing twist on a genre that often hits similar notes time and time again. While I never quite crossed the threshold from ‘like' to ‘love' on this novel, it was an entertaining ride, nonetheless.
3 out of 5 stars – see this review and others at The Speculative Shelf.
My thanks to NetGalley and the publisher for an advanced reader copy in exchange for an honest review.
The Royal Society of Esoteric Arts provides stability and prosperity to Great Britain through the tireless work of their Magi. Latent magi are highly sought after, but, once discovered, must forgo their normal life for one solely in service to the Crown. With her autonomy threatened, Charlotte, a young mage, hides her abilities from the world. When her father foolishly offers Charlotte's feeble brother up to the Royal Society in desperate hopes of landing the large windfall that comes with selection, Charlotte must use her abilities to save brother, her family, and her entire way of life.
This novella, very much a Part 1 to a larger story, did not hook me from the start. It seemed that Emma Newman's flair for storytelling was not on full display at the outset and may have been hampered by the novella format. Slowly, but surely, as the narrative unfolded, I was more and more invested...until it all ends abruptly — just when I was ready for more!
With such an interesting gaslamp sandbox to play in, I had hoped for more worldbuilding and a wider scope. Hopefully that comes in future installments, as Brother's Ruin feels like the appetizer to a (potentially delicious) five-course meal.
While I was reading this I was delighted to see the news that Emma Newman will pen two more Planetfall novels. I first discovered Newman through those novels, and I look forward to seeing where she goes next in that world.
3.5 out of 5 stars – see this review and others at The Speculative Shelf.
Passing Strange is a story of love and friendship among six women in 1940s San Francisco. Author Ellen Klages employs elegant prose, a straightforward plot, and a splash of magic to construct this beautiful and well-told story. Everything here works well, but nothing about it blew me away. That being said, I would read an entire book of Klages describing pastries!
3 out of 5 stars – see this review and others at The Speculative Shelf.
After mastering the art of short fiction storytelling, author George Saunders has written Lincoln in the Bardo, his first full-length novel. It is one of the least conventional novels you will ever come across. Chaotic in both form and story, Saunders employs a mix of primary and secondary sources (some authentic; some completely made up) interwoven with the conversations of loitering, spirit-like entities trapped in the “bardo,” where the manifestation of their consciousness waits for their next birth. Very straightforward, right?
The story at the forefront of this madness is the death of Abraham Lincoln's son Willie, and Lincoln's mournful visits to his grave. Simultaneously, Willie's spirit is floating around with all the other residents of the cemetery, as they each seek absolution in their own way. It is a powerful meditation on grief and loss, with a welcome dash of biting humor.
The unsystematic patchwork of storytelling modes is often bewildering in its construction, so, as the reader, you must (cliche alert) make it more about the journey than the destination. Despite the oodles and oodles of originality, the experience is too bizarre and unnerving for the ride to be worth it. I hope to revisit this story in audiobook form, as the star-studded voice cast may add a layer of familiarity to what is, in practice, a very alien novel.
4 out of 5 stars – see this review and others at The Speculative Shelf.
Robin Hobb writes character relationships like no one I've read. In Royal Assassin, the novel directly preceding this one, that skill is on full display — FitzChivalry Farseer is in a castle surrounded by his enemies, his allies, his confidants, and his lover. Fitz's interwoven relationships with these groups made for a very satisfying level of court intrigue. In Assassin's Quest, Fitz casts off on his own, leaving Buckkeep behind. It reminded me of the disappointment I felt toward the end of the Harry Potter series, when Harry is no longer at Hogwarts. Harry moves from place to place, spending large chunks of time camped in the woods. It never quite feels as magical as it did back within the confines of Hogwarts.
The word “Quest” in the title is apt. Fitz journeys relentlessly. There are only so many times one can make camp, hunt, and evade capture before it becomes a trifle tiresome. Things unfold so slowly that it feels like Fitz and his companions are wading through quicksand. The events that transpire along the way are interesting enough to recover some goodwill, but it was not always a satisfying journey to me as a reader. While Royal Assassin was always propelling the reader forward toward an ending, Assassin's Quest felt meandering and stagnant.
There is magic to be found here, however. Between the Skill and the Wit, Hobb has created two unique magic systems that are intriguing in their own right, but Fitz's possession of both makes for a dazzling combination. The issue is that Fitz is never in full command of his abilities. In fact, no character in this story is wholly themselves. Hollowed out by grief, or the Skill, or secrets, no one is operating at 100% and the wonderfully written characters cannot shine until the final pages. That being said, the conclusion here is epic and the story is capped by a beautiful and rewarding epilogue. Despite my aforementioned misgivings, Hobb's writing remains the beacon in the dark. Rarely have I read fiction so engrossing. Her words evoke such a clear picture in my mind as a reader that even a story with flaws can still take flight off the page.
2.5 out of 5 stars – see this review and others at The Speculative Shelf
A Natural History of Dragons begins the memoirs of Isabella Camherst, a preeminent authority on dragon biology. This volume is her origin story, chronicling her first expedition to observe dragons in the wild.
While the story feels delightfully British, is easy to follow, and features a likable protagonist, I never quite connected with it. I think the whimsical nature of Isabella's retelling saps the tale of any emotional heft, but that is not to say that the book would have benefited from a more dour tone. On the contrary, I think the tone it sets is necessary for the celebrity-biologist-memoir that it aims to be. Many people will (and have) enjoyed this novel and its subsequent sequels, but I will bow out after this tale.
3.75 out of 5 stars – see this review and others at The Speculative Shelf.
My thanks to NetGalley and the publisher for an advanced reader copy in exchange for an honest review.
In this final volume of Robert Jackson Bennett's brilliantly inventive Divine Cities trilogy, the focus shifts to Sigrud je Harkvaldsson — for my money, one of the best characters in the series. Seeing him get the spotlight was a welcome sight, but I didn't end up enjoying his POV as much as Shara's and Mulaghesh's before him. He may be better served as a supporting character being peppered-in sparingly rather than having full star-status, but as the plot unfolds you come to realize that he was the necessary choice for this role. While he struggles to carry parts of the novel, Bennett builds up a strong supporting cast around him that mostly negates this deficiency.
Bennett's writing is as strong as ever here, as the novel sets off with a propulsive pace. I'll set the scene — against the backdrop of a gloomy metropolis, a hulking, lone-wolf vigilante, stealthily picks off baddies one by one in the dark, fueled by the deaths of those he loved. He's basically Batman for the first part of the novel and I loved it. Despite a middle portion that could have been tightened up as my interest started to wane, Bennett ratchets everything back up for the big heart-pounding finale that each of his books have done so well.
Overall, this was a worthy addition to the Divine Cities series, but not my favorite. That said, Robert Jackson Bennett nailed this trilogy and did a wonderful job with the interplay of gods & mortals, modernity & traditional fantasy worlds, and great characters & an imaginative story. I look forward to seeing what he puts out next.
4.5 out of 5 stars – see this review and others at The Speculative Shelf
The mindless Forged ones gain in number, roaming the Six Duchies like a zombie horde. Within Buckkeep, FitzChivalry Farseer hones his skills as a covert assassin and takes on a greater role in the kingdom, while thwarting plays for the throne from Prince Regal, his scheming uncle.
I have circled back to this series after three years away, having enjoyed the first book well enough, but never having a burning passion to continue beyond that. Dipping my toe into book two quickly brought me back to the world of the Six Duchies and brought me an enjoyment level I never quite found with Assassin's Apprentice. I am not sure if the quality has improved tremendously from the first book to the next, or if I just have a firmer grasp on what strong fantasy writing looks like.
Robin Hobb creates such a clear picture of human nature and emotion with her writing. It may be long-winded at times, but each scene, no matter how subtle, has a purpose (building characters, setting up a mystery, or unraveling one). I appreciate the time she takes with character development, as it makes me care more about each individual character. Relationships feel more meaningful, betrayals more devastating. The focus on one royal family line makes this possible, as stories like Game of Thrones have such massive casts that you can only really know each player and family in a limited sense.
I enjoyed Royal Assassin immensely and burned through it just wanting to know what would become of our dear protagonist. I deem my re-entry into the series a great success and am going to attempt to work my way through the remaining 15 books of Hobb's Realm of the Elderlings series. Only ~10,000 pages to go until the new book is out in May!