97 Things Every Programmer Should Know: Collective Wisdom from the Experts | 3 | 12 reads | |
 About Face 2.0 About Face 2.0: The Essentials of Interaction Design - Robert Reimann, Alan Cooper
| 0 | 1 read | |
Agile Principles, Patterns, and Practices in C# - Robert C. Martin
- Micah Martin
| 4.5 | 5 reads | |
| 0 | 2 reads | |
Antifragile: Things That Gain from Disorder | 3.85 | 116 reads | |
A Short History of Nearly Everything | 4.22 | 537 reads | |
Awakening Compassion at Work - Monica C. Worline
- Jane E. Dutton
| 0 | 0 reads | |
Badass: Making Users Awesome | 0 | 0 reads | |
Bad Blood: Secrets and Lies in a Silicon Valley Startup | 4.43 | 509 reads | |
Clean Architecture: A Craftsman's Guide to Software Structure and Design | 4.08 | 40 reads | |
Clean Code: A Handbook of Agile Software Craftsmanship | 4.11 | 133 reads | |
Clean Craftsmanship: Disciplines, Standards, and Ethics | 4 | 1 read | |
Crucial Conversations: Tools for Talking When Stakes Are High - Kerry Patterson
- Joseph Grenny
- Ron McMillan
- Al Switzler
| 4.05 | 77 reads | |
Deep Work: Rules for Focused Success in a Distracted World | 4.05 | 505 reads | |
Designing Data-Intensive Applications: The Big Ideas Behind Reliable, Scalable, and Maintainable Systems | 4.67 | 77 reads | |
Design Patterns - Erich Gamma
- Ralph Johnson
- John Vlissides
- Richard Helm
| 4.06 | 64 reads | |
 Design Patterns Design Patterns: Elements of Reusable Object-Oriented Software - Richard Helm, John Vlissides, Erich Gamma, Ralph Johnson
| 0 | 0 reads | |
| 3.93 | 27 reads | |
Domain Modeling Made Functional: Tackle Software Complexity with Domain-Driven Design and F# | 4.2 | 8 reads | |
Dynamics of complex systems | 0 | 0 reads | |
| 4.5 | 37 reads | |
Entity Framework Core in Action | 0 | 1 read | |
Essentialism: The Disciplined Pursuit Of Less | 3.82 | 309 reads | |
Everything is F*cked: A Book About Hope | 3.69 | 144 reads | |
Flow: The Psychology of Optimal Experience | 4.08 | 142 reads | |
| 0 | 1 read | |
Functional and Reactive Domain Modeling | 0 | 0 reads | |
Getting Things Done: The Art of Stress-Free Productivity | 3.86 | 352 reads | |
Getting to Yes: Negotiating Agreement Without Giving In - Roger Fisher
- William Ury
- Bruce Patton
| 3.78 | 68 reads | |
| 3.98 | 134 reads | |
Good Strategy Bad Strategy | 3.91 | 49 reads | |
| 4.4 | 39 reads | |
Head First Design Patterns - Eric Freeman
- Kathy Sierra
- Bert Bates
- Elisabeth Robson
| 4.23 | 49 reads | |
Homo Deus: A Brief History of Tomorrow | 3.98 | 159 reads | |
How To Make Friends And Influence People | 3 | 3 reads | |
| 3 | 1 read | |
How To Win Friends and Influence People | 3.87 | 130 reads | |
It Doesn't Have to Be Crazy at Work - Jason Fried
- David Heinemeier Hansson
| 3.97 | 97 reads | |
| 0 | 1 read | |
JavaScript: The Good Parts | 4.19 | 72 reads | |
Leadership and Self-Deception: Getting Out of the Box | 3.5 | 7 reads | |
| 4 | 5 reads | |
Living by the Code - Enrique López Mañas
- Ray Wenderlich
| 0 | 1 read | |
Non Violent Communication A Language of Life | 4.25 | 89 reads | |
| 0 | 2 reads | |
Operating Manual for Spaceship Earth | 3.86 | 7 reads | |
Psychology of Everyday Things | 4.04 | 166 reads | |
Radical Candor: Be a Kick-Ass Boss Without Losing Your Humanity | 3.93 | 171 reads | |
| 0 | 1 read | |
Refactoring: Improving the Design of Existing Code | 3.94 | 48 reads | |
Structure and Interpretation of Computer Programs - Harold Abelson
- Gerald Jay Sussman
- Julie Sussman
| 4.23 | 33 reads | |
The 4-Hour Workweek: Escape 9-5, Live Anywhere, and Join the New Rich | 3.56 | 310 reads | |
The Bullet Journal Method | 3.97 | 168 reads | |
The Charisma Myth: How Anyone Can Master the Art and Science of Personal Magnetism | 3.56 | 32 reads | |
| 4.04 | 42 reads | |
The Consciousness Instinct | 0 | 2 reads | |
The First 90 Days, Updated and Expanded | 4.5 | 1 read | |
The Lean Startup: How Today's Entrepreneurs Use Continuous Innovation to Create Radically Successful Businesses | 4.03 | 242 reads | |
The Manager's Path: A Guide for Tech Leaders Navigating Growth and Change | 4.28 | 99 reads | |
| 0 | 0 reads | |
The Passionate Programmer | 3.86 | 13 reads | |
The Power of Habit: Why We Do What We Do in Life and Business | 4 | 3 reads | |
| 4.2 | 174 reads | |
The Problem with Software: Why Smart Engineers Write Bad Code | 4 | 2 reads | |
The Subtle Art of Not Giving a F*ck: A Counterintuitive Approach to Living a Good Life | 3.59 | 1,178 reads | |
| 4.12 | 604 reads | |
| 4.31 | 74 reads | |
| 4 | 1 read | |
| 4.5 | 3 reads | |
Working Effectively with Legacy Code | 4.41 | 22 reads | |
| 0 | 0 reads | |
Your Code As a Crime Scene: Use Forensic Techniques to Arrest Defects, Bottlenecks, and Bad Design in Your Programs | 0 | 1 read | |
| 3.84 | 102 reads | |