| 4.5 | - | |
| 3.56 | - | |
Leadership and Self-Deception: Getting Out of the Box | 3.5 | - | |
The Manager's Path: A Guide for Tech Leaders Navigating Growth and Change | 4.28 | - | |
Good Strategy Bad Strategy | 3.91 | - | |
Nonviolent Communication: A Language of Life: Life-Changing Tools for Healthy Relationships | 4.25 | - | |
The Subtle Art of Not Giving a F*ck: A Counterintuitive Approach to Living a Good Life | 3.6 | - | |
Everything is F*cked: A Book About Hope | 3.68 | - | |
The Passionate Programmer | 3.86 | - | |
The Lean Startup: How Today's Entrepreneurs Use Continuous Innovation to Create Radically Successful Businesses | 4.03 | - | |
Antifragile: Things That Gain from Disorder | 3.85 | - | |
| 3.93 | - | |
Designing Data-Intensive Applications: The Big Ideas Behind Reliable, Scalable, and Maintainable Systems | 4.68 | - | |
Working Effectively with Legacy Code | 4.41 | - | |
| 4.5 | - | |
Refactoring: Improving the Design of Existing Code | 3.94 | - | |
Clean Coder, The: A Code of Conduct for Professional Programmers | 4.04 | - | |
Clean Code: A Handbook of Agile Software Craftsmanship | 4.11 | - | |
The Consciousness Instinct | 0 | - | |
How To Win Friends and Influence People | 3.87 | - | |
| 0 | - | |
The Power of Habit: Why We Do What We Do in Life and Business | 4 | - | |
Clean Architecture: A Craftsman's Guide to Software Structure and Design | 4.08 | - | |
Agile Principles, Patterns, and Practices in C# - Robert C. Martin
- Micah Martin
| 4.5 | - | |
Deep Work: Rules for Focused Success in a Distracted World | 4.05 | - | |
Flow: The Psychology of Optimal Experience | 4.08 | - | |
Getting Things Done: The Art of Stress-Free Productivity | 3.86 | - | |
Clean Craftsmanship: Disciplines, Standards, and Ethics | 4 | - | |
Your Code As a Crime Scene: Use Forensic Techniques to Arrest Defects, Bottlenecks, and Bad Design in Your Programs | 0 | - | |
Head First Design Patterns - Eric Freeman
- Kathy Sierra
- Bert Bates
- Elisabeth Robson
| 4.23 | - | |
Essentialism: The Disciplined Pursuit of Less | 3.83 | - | |
| 4.31 | - | |
97 Things Every Programmer Should Know: Collective Wisdom from the Experts | 3 | - | |
| 3.85 | - | |
| 4.4 | - | |
It Doesn't Have to Be Crazy at Work - Jason Fried
- David Heinemeier Hansson
| 3.98 | - | |
The Problem with Software: Why Smart Engineers Write Bad Code | 4 | - | |
Living by the Code - Enrique López Mañas
- Ray Wenderlich
| 0 | - | |
The 4-Hour Workweek: Escape 9-5, Live Anywhere, and Join the New Rich | 3.57 | - | |
| 0 | - | |