| 3.5 | - | |
How to Talk So Kids Will Listen & Listen So Kids Will Talk - Adele Faber
- Elaine Mazlish
| 4.17 | - | |
Atomic Habits: An Easy and Proven Way to Build Good Habits and Break Bad Ones | 4.21 | - | |
The Innovation Blind Spot: Why We Back the Wrong Ideas And What to Do about It | 2 | - | |
| 4.09 | - | |
Addiction by Design: Machine Gambling in Las Vegas | 3.5 | - | |
Venture Deals: Be Smarter Than Your Lawyer and Venture Capitalist | 4.33 | - | |
First, Break All The Rules - Marcus Buckingham
- Curt Coffman
| 3.71 | - | |
| 4.24 | - | |
At Home: A Short History of Private Life | 4 | - | |
Show Your Work!: 10 Ways to Share Your Creativity and Get Discovered | 4.12 | - | |
| 3.79 | - | |
Reboot: Leadership and the Art of Growing Up | 2.67 | - | |
Lost and Founder: A Painfully Honest Field Guide to the Startup World | 4.13 | - | |
| 3.5 | - | |
| 3.67 | - | |
| 4.16 | - | |
| 0 | - | |
I Contain Multitudes: The Microbes Within Us and a Grander View of Life | 4.11 | - | |
| 4 | - | |
How to Fail at Almost Everything and Still Win Big | 3.89 | - | |
Fifty Inventions That Shaped the Modern Economy | 3.55 | - | |
Startup Communities: Building an Entrepreneurial Ecosystem in Your City | 3 | - | |
| 4.29 | - | |
| 0 | - | |
The Adventure of the Crooked Man | 3.67 | - | |
Game Thinking: Innovate smarter & drive deep engagement with design techniques from hit games | 0 | - | |
| 3.89 | - | |
| 3.87 | - | |
The Adventure of the Musgrave Ritual | 3.5 | - | |
The Adventure of the Reigate Squire | 3.8 | - | |
| 3.78 | - | |
The Adventure of the Yellow Face | 3 | - | |
The Adventure of the Stockbroker's Clerk | 3.83 | - | |
| 2 | - | |
| 3.33 | - | |
Nonviolent Communication: A Language of Life: Life-Changing Tools for Healthy Relationships | 4.25 | - | |
Unstoppable 4 Steps to Transform Your Life | 0 | - | |
| 3.77 | - | |
The Adventure of the Resident Patient | 4 | - | |