How to Measure Anything: Finding the Value of Intangibles in Business | 3.5 | - | |
| 4.7 | - | |
| 0 | - | |
| 3.55 | - | |
10% Happier: How I Tamed the Voice in My Head, Reduced Stress Without Losing My Edge, and Found Self-Help That Actually Works | 3.97 | - | |
Yes Means Yes! - Jaclyn Friedman
- Jessica Valenti
| 4 | - | |
The Anal Sex Position Guide: The Best Positions for Easy, Exciting, Mind-blowing Pleasure | 0 | - | |
| 0 | - | |
Krakatoa: The Day the World Exploded: August 27, 1883 | 3.55 | - | |
Make It Stick: The Science of Successful Learning - Peter C. Brown
- Henry L. Roediger III
- Mark A. McDaniel
| 4.07 | - | |
The Three-Body Problem - Cixin Liu
- Ken Liu (Translator)
| 3.94 | - | |
The Psychology of Human Sexuality | 4 | - | |
| 5 | - | |
When Strangers Meet: How People You Don't Know Can Transform You | 3 | 3.0 | |
Atomic Habits: An Easy and Proven Way to Build Good Habits and Break Bad Ones | 4.21 | 5.0 | |
Designer Relationships - Mark A. Michaels
- Patricia Johnson
| 3 | - | |
| 4.25 | 5.0 | |
| 0 | - | |
A Philosophy of Software Design | 4.17 | 4.0 | |
| 3.88 | 3.0 | |
| 4 | - | |
| 4 | - | |
Team Geek: A Software Developer's Guide to Working Well with Others - Brian W. Fitzpatrick
- Ben Collins-Sussman
| 3.25 | - | |
Apprenticeship Patterns - Dave Hoover
- Adewale Oshineye
| 3.5 | - | |
Tell Me about Sex, Grandma | 0 | - | |
Bridging the Communication Gap: Specification by Example and Agile Acceptance Testing | 0 | - | |
Growing Object-oriented Software, Guided by Tests | 4.2 | - | |
| 3.93 | 4.0 | |
 Buzz Buzz: A Stimulating History of the Sex Toy | 4 | - | |
Impact Mapping: Making a Big Impact with Software Products and Projects | 3.83 | - | |
Making Things Happen: Mastering Project Management | 3.25 | - | |
Leading Lean Software Development - Mary Poppendieck
- Tom Poppendieck
| 3 | - | |
Agile Retrospectives: Making Good Teams Great - Esther Derby
- Diana Larsen
- Ken Schwaber
| 3.38 | - | |
Working Effectively with Legacy Code | 4.33 | - | |
| 4 | - | |
| 3.97 | - | |
Becoming Cliterate: Why Orgasm Equality Matters—And How to Get It | 3.5 | - | |
Agile Estimating and Planning | 3.4 | - | |
Sprint: How to Solve Big Problems and Test New Ideas in Just Five Days | 4.15 | - | |
Software Estimation: Demystifying the Black Art | 0 | - | |