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Design

  • Updated 3 months ago
  • 40 Books
Shelf
Cover 0

How to Make a Video Game All By Yourself

Mismatch
Cover 6

游戏改变世界

Pixel Logic - A Guide to Pixel Art
Learning Digital Identity: Design, Deploy, and Manage Identity Architectures
The Battle for the Life and Beauty of the Earth: A Struggle Between Two World-Systems
Cover 2

How to Transform Your Ideas into Software Products

Laying the Foundations
How to Fail Successfully: Finding Your Creative Potential Through Mistakes and Challenges
Recipes for Decoupling
UX for Business: How to Design Valuable Digital Companies
Cover 8

Advanced React

Visual Delight in Architecture: Daylight, Vision and View
A City is Not a Tree
Keep Going: 10 Ways to Stay Creative in Good Times and Bad
User Friendly: How the Hidden Rules of Design Are Changing the Way We Live, Work, and Play
How Games Move Us: Emotion by Design
Data Visualization: A Practical Introduction
Notes on the Synthesis of Form
The Art of Game Design: A Book of Lenses
Principles of Logo Design: A Practical Guide to Creating Effective Signs, Symbols, and Icons
Once Upon a Pixel: Storytelling and Worldbuilding in Video Games
The Nature of Order, Four-Volume Set
The Creative Habit
Bottlenecks: Aligning UX Design with User Psychology
Making Futures Work
The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design
Experience Design: A Participatory Manifesto
Cover 8

The Nature of Design

The Innovators: How a Group of Hackers, Geniuses and Geeks Created the Digital Revolution
Algorithms Unlocked
The Science of Storytelling: Why Stories Make Us Human, and How to Tell Them Better
Writing for Games: Theory and Practice
Cover 1

Make Your Own Pixel Art

Life Between Buildings
Implementation Patterns
Software Architecture: the Hard Parts
Integrated Storytelling by Design
Storytelling with Data: A Data Visualization Guide for Business Professionals
Design for Developers

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