| 4.09 | - | |
| 3.8 | - | |
Harry Potter and the Chamber of Secrets | 4.18 | - | |
Harry Potter and the Deathly Hallows | 4.42 | - | |
C Programming : A Modern Approach | 5 | - | |
A Mind for Numbers: How to Excel at Math and Science | 4.11 | - | |
The Battle of the Labyrinth | 4.2 | - | |
Harry Potter and the Order of the Phoenix | 4.29 | - | |
The C Programming Language - Brian W. Kernighan
- Dennis M. Ritchie
| 4.34 | - | |
Discrete Mathematics with Applications | 2 | - | |
| 4.05 | - | |
Learning How to Learn - Barbara Oakley, PhD
- Terrence Sejnowski, PhD
- Alistair McConville
| 3.67 | - | |
| 3.98 | - | |
Mathematics: A Discrete Introduction | 0 | - | |
Introduction to Java Programming and Data Structures, Comprehensive Version, Global Edition | 0 | - | |
Harry Potter and the Half-Blood Prince | 4.39 | - | |
Discrete Mathematics and Its Applications | 3.75 | - | |
Harry Potter and the Prisoner of Azkaban | 4.43 | - | |
| 4.15 | - | |
Harry Potter and the Goblet of Fire | 4.37 | - | |
Modern Assembly Language Programming with the ARM Processor | 0 | - | |
Harry Potter and the Sorcerer's Stone | 4.29 | - | |
Python 3 for absolute beginners | 0 | - | |
Treading on Python Volume 1: Foundations of Python | 0 | - | |
Program Arcade Games: With Python and Pygame | 0 | - | |
Invent Your Own Computer Games with Python | 3 | - | |