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Shelf
Taro Yokos Strange Works
Battle Royale
Half a Pig
Communities of Play
Handbook of Usability Testing: How to Plan, Design, and Conduct Effective Tests
The Fall of Hyperion
Weapons of Math Destruction: How Big Data Increases Inequality and Threatens Democracy
How Games Move Us: Emotion by Design
Other Minds: The Octopus, the Sea, and the Deep Origins of Consciousness
The Gospel of Loki
The Art of Failure : An Essay on the Pain of Playing Video Games
Norse Mythology
How to do things with videogames
Trans Britain
Values at Play in Digital Games
Technically Wrong
Ten Things Video Games Can Teach Us
The Secrets of Enduring Love: How to Make Relationships Last
Quantum Devil Saga: Avatar Tuner, Vol. 2
Trans Like Me: A Journey for All of Us
You Died
Calm Technology
Mort
Queer
Hyperion
Solaris
The Light of Other Days
This is How You Die: Stories of the Inscrutable, Infallible, Inescapable Machine of Death
Dark Eden
Designing for Emotion
Design for Real Life
Kobold Guide to Board Game Design
Shadow of the Colossus
Paprika
Articulating Design Decisions
Just enough research
Machine of Death: A Collection of Stories About People Who Know How They Will Die
Blood of Elves
The Gender Police: A Diary
Sword of Destiny
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