julio
Julio

Tech Dev

Position
Details
Rating
Readers Count
Controls
#2
Code Complete
Code Complete
  • McConnell Steve
4.2556 reads
#3
Rapid Development: Taming Wild Software Schedules
Rapid Development: Taming Wild Software Schedules
  • Steve McConnell
3.54 reads
#4
Peopleware
Peopleware
  • Tom DeMarco
  • Timothy R. Lister
4.3955 reads
#5
Programming pearls
Programming pearls
  • Jon L. Bentley
  • Patrick Chan
3.6411 reads
#6
The Pragmatic Programmer
The Pragmatic Programmer
  • Andy Hunt
  • Dave Thomas
4.23189 reads
#7
Production-Ready Microservices
Production-Ready Microservices
  • Susan J. Fowler
52 reads
#8
The Mythical Man-Month: Essays on Software Engineering
The Mythical Man-Month: Essays on Software Engineering
  • Frederick P. Brooks Jr.
3.9696 reads
#9
The Art of Computer Programming, Volume 1: Fundamental Algorithms
The Art of Computer Programming, Volume 1: Fundamental Algorithms
  • Donald Ervin Knuth
4.812 reads
#10
The Elements of Computing Systems: Building a Modern Computer from First Principles
The Elements of Computing Systems: Building a Modern Computer from First Principles
  • Noam Nisan
4.88 reads
#11
Joel on Software
Joel on Software
  • Joel Spolsky
4.6420 reads
#12
Release It!
Release It!
  • Michael T. Nygard
4.3317 reads
#13
Geekonomics
Geekonomics
  • David Rice
00 reads
#14
Agile!
Agile!
  • Bertrand Meyer
01 read
#15
Psychology of Everyday Things
Psychology of Everyday Things
  • Donald A. Norman
4.07177 reads
#16
Facts and Fallacies of Software Engineering
Facts and Fallacies of Software Engineering
  • Robert L. Glass
52 reads
#17
Cover 7

The Psychology of Computer Programming

The Psychology of Computer Programming
  • Gerald M. Weinberg
4.675 reads
#18
The Success of Open Source
The Success of Open Source
  • Steven Weber
00 reads
#19
Dealers of Lightning
Dealers of Lightning
  • Michael A. Hiltzik
4.1119 reads
#20
Mastering Regular Expressions
Mastering Regular Expressions
  • Jeffrey E.F. Friedl
4.3613 reads
#21
Building Microservices
Building Microservices
  • Sam Newman
4.233 reads
#22
Cracking the Coding Interview: 150 Programming Questions and Solutions
Cracking the Coding Interview: 150 Programming Questions and Solutions
  • Gayle Laakmann McDowell
3.8932 reads
#23
Cover 7

Game Engine Design and Implementation

Game Engine Design and Implementation
  • Alan Thorn
00 reads
#24
Cover 8

Foundations of Game Engine Development, Volume 1

Foundations of Game Engine Development, Volume 1: Mathematics
  • Eric Lengyel
01 read
#25
Cover 4

AI for Game Developers

AI for Game Developers: Creating Intelligent Behavior in Games
  • David M. Bourg
  • Glenn Seemann
00 reads
#26
Cover 8

Mastering Rust

Mastering Rust
  • Vesa Kaihlavirta
00 reads
#27
Purely Functional Data Structures
Purely Functional Data Structures
  • Chris Okasaki
3.754 reads
#28
Deep Learning with Python
Deep Learning with Python
  • Francois Chollet
55 reads
#29
Game Programming Patterns
Game Programming Patterns
  • Robert Nystrom
4.5613 reads
#30
Compilers
Compilers
  • Alfred V. Aho
  • Ravi Sethi
  • Jeffrey D. Ullman
4.46 reads
#31
Continuous Delivery: Reliable Software Releases Through Build, Test, and Deployment Automation
Continuous Delivery: Reliable Software Releases Through Build, Test, and Deployment Automation
  • Jez Humble
  • David Farley
4.2920 reads
#32
Don't Make Me Think, Revisited: A Common Sense Approach to Web Usability
Don't Make Me Think, Revisited: A Common Sense Approach to Web Usability
  • Krug Steve
4.1150 reads
#33
Code Simplicity
Code Simplicity
  • Max Kanat-Alexander
2.52 reads
#34
Clean Architecture: A Craftsman's Guide to Software Structure and Design
Clean Architecture: A Craftsman's Guide to Software Structure and Design
  • Robert C. Martin
4.1146 reads
#35
The Design of Design
The Design of Design
  • Frederick P. Brooks Jr.
34 reads
#36
Practical Object Oriented Design in Ruby
Practical Object Oriented Design in Ruby
  • Sandi Metz
4.6747 reads
#37
Cover 6

Programming Rust

Programming Rust: Fast, Safe Systems Development
  • Jim Blandy
4.88 reads
#38
Cover 3

500 Lines or Less

500 Lines or Less
  • Michael DiBernardo
00 reads
#40
The Architecture of Open Source Applications
The Architecture of Open Source Applications
  • Amy Brown
  • Greg Wilson
23 reads
#41
Building Git
Building Git
  • James Coglan
00 reads
#42
Practical Vim: Edit Text at the Speed of Thought
Practical Vim: Edit Text at the Speed of Thought
  • Drew Neil
4.3818 reads
#43
Inside the Machine: An Illustrated Introduction to Microprocessors and Computer Architecture
Inside the Machine: An Illustrated Introduction to Microprocessors and Computer Architecture
  • Jon Stokes
53 reads
#44
Accelerate: Building and Scaling High-Performing Technology Organizations
Accelerate: Building and Scaling High-Performing Technology Organizations
  • Nicole Forsgren
  • Jez Humble
  • Gene Kim
4.1357 reads
#45
Cover 0

Designing Data-Intensive Applications

Designing Data-Intensive Applications
  • Martin Kleppmann
412 reads