#2 | 4.25 | 56 reads | ||
#3 | 3.5 | 4 reads | ||
#4 | 4.39 | 55 reads | ||
#5 | 3.64 | 11 reads | ||
#6 | 4.23 | 189 reads | ||
#7 | 5 | 2 reads | ||
#8 | 3.96 | 96 reads | ||
#9 | 4.8 | 12 reads | ||
#10 | 4.8 | 8 reads | ||
#11 | 4.64 | 20 reads | ||
#12 | 4.33 | 17 reads | ||
#13 | 0 | 0 reads | ||
#14 | 0 | 1 read | ||
#15 | 4.07 | 177 reads | ||
#16 | 5 | 2 reads | ||
#17 | ![]() The Psychology of Computer Programming The Psychology of Computer Programming
| 4.67 | 5 reads | |
#18 | 0 | 0 reads | ||
#19 | 4.11 | 19 reads | ||
#20 | 4.36 | 13 reads | ||
#21 | 4.2 | 33 reads | ||
#22 | 3.89 | 32 reads | ||
#23 | ![]() Game Engine Design and Implementation Game Engine Design and Implementation
| 0 | 0 reads | |
#24 | ![]() Foundations of Game Engine Development, Volume 1 Foundations of Game Engine Development, Volume 1: Mathematics
| 0 | 1 read | |
#25 | ![]() AI for Game Developers AI for Game Developers: Creating Intelligent Behavior in Games
| 0 | 0 reads | |
#26 | ![]() Mastering Rust Mastering Rust
| 0 | 0 reads | |
#27 | 3.75 | 4 reads | ||
#28 | 5 | 5 reads | ||
#29 | 4.56 | 13 reads | ||
#30 | 4.4 | 6 reads | ||
#31 | 4.29 | 20 reads | ||
#32 | 4.1 | 150 reads | ||
#33 | 2.5 | 2 reads | ||
#34 | 4.11 | 46 reads | ||
#35 | 3 | 4 reads | ||
#36 | 4.67 | 47 reads | ||
#37 | ![]() Programming Rust Programming Rust: Fast, Safe Systems Development
| 4.8 | 8 reads | |
#38 | ![]() 500 Lines or Less 500 Lines or Less
| 0 | 0 reads | |
#40 | 2 | 3 reads | ||
#41 | 0 | 0 reads | ||
#42 | 4.38 | 18 reads | ||
#43 | 5 | 3 reads | ||
#44 | 4.13 | 57 reads | ||
#45 | ![]() Designing Data-Intensive Applications Designing Data-Intensive Applications
| 4 | 12 reads |