Details
Release Year
Readers Count
Rating
Length
Controls
More Joel on Software
More Joel on Software
  • Joel Spolsky
20083 reads4305 pages? duration
Planning Extreme Programming
Planning Extreme Programming
  • Kent Beck
  • Martin Fowler
20011 read4162 pages? duration
Cover 5

Game Programming Gems

Game Programming Gems
  • Mark DeLoura
20003 reads5614 pages? duration
Postmortems from Game Developer: Insights from the Developers of Unreal Tournament, Black and White, Age of Empires, and Other Top-Selling Games
Postmortems from Game Developer: Insights from the Developers of Unreal Tournament, Black and White, Age of Empires, and Other Top-Selling Games
  • Austin Grossman
20030 reads0348 pages? duration
Game Programming Algorithms and Techniques
Game Programming Algorithms and Techniques
  • Sanjay Madhav
20140 reads0352 pages? duration
The Making of Prince of Persia
The Making of Prince of Persia
  • Jordan Mechner
202022 reads3.65335 pages? duration
Game Mechanics
Game Mechanics
  • Ernest Adams
  • Joris Dormans
20121 read5353 pages? duration
The Elements of Computing Systems: Building a Modern Computer from First Principles
The Elements of Computing Systems: Building a Modern Computer from First Principles
  • Noam Nisan
20058 reads4.8354 pages? duration
Land of LISP: Learn to Program in LISP, One Game at a Time!
Land of LISP: Learn to Program in LISP, One Game at a Time!
  • Conrad Barski
20106 reads3.6504 pages? duration
Game Feel
Game Feel
  • Steve Swink
20080 reads0376 pages? duration
Cover 1

Ray Tracing in One Weekend

Ray Tracing in One Weekend
  • Peter Shirley
2 reads449 pages? duration
Cover 2

Ray Tracing

Ray Tracing: the Next Week
  • Peter Shirley
0 reads053 pages? duration
The DevOps Handbook
The DevOps Handbook
  • Gene Kim
  • Jez Humble
  • Patrick Debois
  • John Willis
201525 reads4.18437 pages? duration
The Making of Karateka
The Making of Karateka
  • Jordan Mechner
20122 reads4230 pages? duration
Continuous Delivery: Reliable Software Releases Through Build, Test, and Deployment Automation
Continuous Delivery: Reliable Software Releases Through Build, Test, and Deployment Automation
  • Jez Humble
  • David Farley
201020 reads4.29463 pages? duration
Metal Gear Solid
Metal Gear Solid
  • Ashly Burch
  • Anthony Burch
20152 reads4? pages? duration
Designing Virtual Worlds
Designing Virtual Worlds
  • Richard A. Bartle
20040 reads0768 pages? duration
Bible Adventures
Bible Adventures
  • Gabe Durham
20151 read4168 pages? duration
Baldur's Gate II
Baldur's Gate II
  • Matt Bell
20152 reads4140 pages? duration
Players Making Decisions: Game Design Essentials and the Art of Understanding Your Players
Players Making Decisions: Game Design Essentials and the Art of Understanding Your Players
  • Zack Hiwiller
20150 reads0480 pages? duration
Minesweeper
Minesweeper
  • Kyle Orland
20230 reads0208 pages? duration
Console Wars: Sega, Nintendo, and the Battle that Defined a Generation
Console Wars: Sega, Nintendo, and the Battle that Defined a Generation
  • Blake J. Harris
201470 reads3.78576 pages? duration
A Pattern Language: Towns, Buildings, Construction
A Pattern Language: Towns, Buildings, Construction
  • Christopher W. Alexander
  • Sara Ishikawa
  • Murray Silverstein
  • Max Jacobson
  • Ingrid Fiksdahl-King
  • Shlomo Angel
197721 reads4.591,171 pages? duration
Artificial intelligence
Artificial Intelligence: A Modern Approach
  • Stuart Russell
  • Peter Norvig
199414 reads3.91,153 pages? duration
The Ultimate History of Video Games: From Pong to Pokemon - The Story Behind the Craze That Touched Our Lives and Changed the World
The Ultimate History of Video Games: From Pong to Pokemon - The Story Behind the Craze That Touched Our Lives and Changed the World
  • Steven L. Kent
200111 reads4628 pages? duration
Seven Languages in Seven Weeks
Seven Languages in Seven Weeks
  • Bruce A. Tate
201013 reads3.75328 pages? duration
Patterns of Enterprise Application Architecture
Patterns of Enterprise Application Architecture
  • Martin Fowler
  • David Rice
  • Matthew Foemmel
  • Edward Hieatt
  • Robert Mee
200214 reads4533 pages? duration
Extreme Programming Explained: Embrace Change
Extreme Programming Explained: Embrace Change
  • Kent Beck
  • Cynthia Andres
199921 reads4.27224 pages? duration
Software Estimation: Demystifying the Black Art
Software Estimation: Demystifying the Black Art
  • Steve McConnell
20061 read0308 pages? duration
Rapid Development: Taming Wild Software Schedules
Rapid Development
  • Steve McConnell
19964 reads3.5672 pages? duration
Rules of Play
Rules of Play
  • Katie Salen
  • Eric Zimmerman
20035 reads2.5688 pages? duration
Learn You a Haskell for Great Good!
Learn You a Haskell for Great Good!
  • Miran Lipovača
201117 reads4.38376 pages? duration
Spelunky
Spelunky
  • Derek Yu
201521 reads4.1140 pages? duration
Characteristics of Games
Characteristics of Games
  • George Skaff Elias
  • Richard Garfield
  • K. Robert Gutschera
  • Peter Whitley
  • Eric Zimmerman
20122 reads5311 pages? duration
Shovel Knight
Shovel Knight
  • David L. Craddock
20181 read0192 pages? duration
Programming Elixir: Functional |> Concurrent |> Pragmatic |> Fun
Programming Elixir: Functional |> Concurrent |> Pragmatic |> Fun
  • Dave Thomas
20134 reads4.67287 pages? duration
Level Up!: The Guide to Great Video Game Design
Level Up!: The Guide to Great Video Game Design
  • Scott Rogers
20105 reads4514 pages? duration
Just for Fun
Just for Fun
  • Linus Torvalds
  • David Diamond
25 reads4.02? pages? duration
Homo ludens
Homo ludens
  • Johan Huizinga
19388 reads3244 pages? duration
Theory of Fun for Game Design
A Theory of Fun for Game Design
  • Raph Koster
200425 reads3.79297 pages? duration