The Book of Human Emotions | 4 | 4.0 | |
| 0 | - | |
Information Architecture for the World Wide Web: Designing Large-Scale Web Sites - Peter Morville
- Louis Rosenfeld
| 3.91 | - | |
| 5 | - | |
The Happiness Dictionary: Words from Around the World to Help Us Lead a Richer Life | 0 | - | |
Psychology of the Digital Age: Humans Become Electric | 0 | - | |
The Long Tail: Why the Future of Business is Selling Less of More | 3.94 | - | |
Emotionally Intelligent Design: Rethinking How We Create Products | 0 | - | |
The Lesbian Sex Haiku Book | 3.33 | 4.0 | |
Business Model Generation - Alexander Osterwalder
- Yves Pigneur
| 3.91 | - | |
Inclusive Components — Accessible web interfaces, piece by piece | 0 | - | |
 Marketing 4.0 Marketing 4.0 - Philip Kotler
- Hermawan Kartajaya
- Iwan Setiawan
| 3.5 | - | |
| 0 | - | |
| 4 | - | |
 Service-Dominant Logic Service-Dominant Logic: Premises, Perspectives, Possibilities - Robert F. Lusch
- Stephen L. Vargo
| 0 | - | |
| 3 | - | |
| 0 | - | |
Social and Cultural Anthropology: A Very Short Introduction | 3 | - | |
Yes, And: How Improvisation Reverses "No, But" Thinking and Improves Creativity and Collaboration--Lessons from The Second City | 4 | - | |
The One Thing: The Surprisingly Simple Truth Behind Extraordinary Results | 3.74 | - | |
Originals: How Non-Conformists Move the World | 3.74 | - | |
Competitive Advantage : Creating and Sustaining Superior Performance | 0 | - | |
The Presentation of Self in Everyday Life - Erving Goffman
- Sven Bergström
| 4.11 | 4.0 | |
Blue Ocean Strategy - W. Chan Kim
- Renée Mauborgne
| 3.36 | - | |
This is Service Design Thinking: Basics – Tools – Cases | 3 | - | |
Sketching User Experiences: The Workbook - Saul Greenberg
- Sheelagh Carpendale
- Nicolai Marquardt
- Bill Buxton
| 0 | - | |
| 4.08 | 4.0 | |
| 3.36 | - | |
| 4.43 | - | |
Darkness Visible: A Memoir of Madness | 3.77 | - | |
| 4.4 | - | |
Larry Sultan & Mike Mandel: Evidence | 0 | - | |
| 0 | - | |
The Life and Opinions of Tristram Shandy, Gentleman | 3.96 | - | |
Go Hardcover – Illustrated, 16 April 2014 | 4.5 | - | |
| 4 | - | |
 Paper Prototyping Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces | 3 | - | |
Designing for Interaction: Creating Smart Applications and Clever Devices | 2 | - | |
| 4 | 4.0 | |
| 4 | - | |