#2 | | 4 | 1 read | |
#3 | | 4 | 2 reads | |
#4 | The Hacker Crackdown: Law and Disorder on the Electronic Frontier | 3.59 | 21 reads | |
#5 | Classic Video Games: The Golden Age 1971-1984 | 2 | 1 read | |
#6 | The Policeman's Beard is Half-Constructed: Computer Prose and Poetry | 0 | 0 reads | |
#7 | | 2.5 | 5 reads | |
#8 | Linux System Administration: Solve Real-life Linux Problems Quickly - Tom Adelstein
- Bill Lubanovic
| 4 | 1 read | |
#9 | | 2 | 1 read | |
#10 | | 4.22 | 719 reads | |
#12 | | 3.43 | 7 reads | |
#13 | Mastering Regular Expressions | 4.36 | 13 reads | |
#14 | | 3.57 | 9 reads | |
#15 | | 2.5 | 6 reads | |
#16 | | 2 | 2 reads | |
#17 | Console Wars: Sega, Nintendo, and the Battle that Defined a Generation | 3.78 | 75 reads | |
#18 | Terrible Old Games You've Probably Never Heard Of | 4 | 5 reads | |
#19 |  Almost Perfect Almost Perfect: The Rise and Fall of WordPerfect Corporation | 3 | 1 read | |
#20 | | 3.75 | 5 reads | |
#21 | | 3.43 | 17 reads | |
#22 | | 3.95 | 248 reads | |
#23 | | 3.83 | 163 reads | |
#24 | | 3.72 | 130 reads | |
#25 | | 3.53 | 89 reads | |
#26 | The Future Was Here: The Commodore Amiga | 3 | 2 reads | |
#27 | Structured Negotiation: A Winning Alternative to Lawsuits | 4 | 1 read | |
#28 | | 4 | 3 reads | |
#29 | Attack of the Flickering Skeletons | 4 | 2 reads | |
#30 | You Look Like a Thing and I Love You: How Artificial Intelligence Works and Why It's Making the World a Weirder Place | 4.09 | 41 reads | |
#31 | Learning Agile: Understanding Scrum, XP, Lean, and Kanban - Andrew Stellman
- Jennifer Greene
| 4 | 3 reads | |
#32 | 50 Years of Text Games: From Oregon Trail to A.I. Dungeon | 0 | 1 read | |
#33 | | 3.5 | 3 reads | |
#34 | 50 Years of Text Games: Further Explorations | 5 | 1 read | |