| 3.95 | 3.0 | |
| 3 | - | |
100 Principles of Game Design - Wendy Despain
- Zack Hiwiller
| 0 | - | |
The Art of Game Design: A Book of Lenses | 3.25 | - | |
Rules of Play - Katie Salen
- Eric Zimmerman
| 3 | - | |
Kobold Guide to Board Game Design | 3.5 | - | |
| 0 | - | |
The Game Inventor's Guidebook | 0 | - | |
| 0 | - | |
| 3 | - | |
Eurogames : The Design, Culture and Play of Modern European Board Games | 0 | - | |
The Gamification of Learning and Instruction: Game-Based Methods and Strategies for Training and Education | 0 | - | |
| 0 | - | |
| 3.98 | - | |
A Man Called Ove - Fredrik Backman
- Henning Koch (Translator)
| 4.38 | 3.0 | |
| 3.63 | - | |
The Art of Gathering: How We Meet and Why It Matters | 3.76 | - | |
| 4.24 | 5.0 | |
| 4 | - | |
| 5 | - | |
| 4.1 | - | |
Gulp Adventures on the Alimentary Canal | 3.94 | - | |
Genghis Khan and the Making of the Modern World | 4.07 | - | |
| 3.8 | - | |
Stiff: The Curious Lives of Human Cadavers | 3.91 | - | |
In the Land of Invented Languages | 3.89 | - | |
Being Mortal: Medicine and What Matters in the End | 4.48 | 4.0 | |
The Secret Life of Verbs: A BIT of Learnability and Cognition | 0 | - | |
| 4.5 | - | |
The Language Instinct: How the Mind Creates Language | 3.95 | - | |
| 0 | - | |
| 3.85 | - | |
| 3.72 | - | |
Killing Commendatore - Haruki Murakami
- Philip Gabriel (Translator)
- Ted Goossen (Translator)
| 3.8 | - | |
Brazen - Pénélope Bagieu
- Montana Kane (Translator)
| 4.45 | - | |
All the Light We Cannot See | 4.2 | - | |
| 4.42 | 5.0 | |
| 3.93 | - | |
| 3.6 | - | |
How to Invent Everything: A Survival Guide for the Stranded Time Traveler | 4.13 | - | |