Whipping Girl: A Transsexual Woman on Sexism and the Scapegoating of Femininity | 4.39 | - | |
| 3.97 | - | |
Her Body and Other Parties | 3.77 | - | |
| 4.13 | - | |
| 0 | - | |
Society of the Spectacle - Guy Debord
- Fredy Perlman (Translator)
| 4.15 | - | |
The Flowers of Evil - Charles Baudelaire
- James McGowan (Translator)
| 4.14 | - | |
| 0 | - | |
| 3.95 | - | |
| 5 | - | |
The Arcades Project - Walter Benjamin
- Kevin McLaughlin (Translator)
- Howard Eiland (Translator)
| 4.1 | - | |
| 3.8 | - | |
The Effects of Noise on Man | 0 | - | |
Seven Games: A Human History | 3.94 | - | |
The Tartar Steppe - Dino Buzzati
- Stuart Hood (Translator)
| 4.04 | - | |
| 4.54 | - | |
| 3.85 | - | |
| 4.13 | - | |
| 4.33 | - | |
The Fall of the House of Usher | 3.93 | - | |
Civil Disobedience and Other Essays | 3.81 | - | |
| 3.67 | - | |
| 3.63 | - | |
No Exit - Jean-Paul Sartre
- Stuart Gilbert (Translator)
- Lionel Abel (Translator)
| 3.93 | - | |
| 4.25 | - | |
A Short History of Decay - Emil M. Cioran
- Richard Howard (Translator)
| 4.67 | - | |
| 4.33 | - | |
Designing Disney: Imagineering and the Art of the Show | 3 | - | |
Designs for the Pluriverse: Radical Interdependence, Autonomy, and the Making of Worlds | 3 | - | |
| 3.9 | - | |
How Games Move Us: Emotion by Design | 3.67 | - | |
Persuasive games : the expressive power of videogames | 0 | - | |
A Theory of Fun for Game Design | 3.75 | - | |
Unit Operations : An Approach to Videogame Criticism | 4 | - | |
A Pattern Language: Towns, Buildings, Construction - Christopher W. Alexander
- Sara Ishikawa
- Murray Silverstein
- Max Jacobson
- Ingrid Fiksdahl-King
- Shlomo Angel
| 4.5 | - | |
The Visual Display of Quantitative Information | 4.4 | - | |
| 5 | - | |
Alien phenomenology, or, What it's like to be a thing | 5 | - | |
| 3.18 | - | |
The Design of Everyday Things | 4.21 | - | |