MelZombi
Mel

Games UX Research and Design - Reading for Professional Development

Interested in User Experience (UX) and video games? This list began as a curation from personal and professional recommendations as my career has evolved in games. It has grown to include influential works from throughout my academic and professional career that have shaped my working philosophies and provided me with invaluable perspective.

This is my current active reading list for own professional development in Games UX Research and Design. Always looking for new recommendations!

Notable Mentions:
- Includes amazing recommendations from the IGDA Games User Research SIG:

Designing Quality Survey Questions
Don't Make Me Think, Revisited
Games User Research
Game Usability: Advancing the Player Experience
How To Be A Games User Researcher: Run better playtests, reveal usability and UX issues, and make videogames better
Interviewing Users: How to Uncover Compelling Insights
Just Enough Research: 2nd Edition
Quantifying the User Experience: Practical Statistics for User Research
The Design of Everyday Things
The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design
Theory of Fun for Game Design
The Pocket Mentor for Video Game UX Ui
The Secret Science of Games