The Essential Engineer: Why Science Alone Will Not Solve Our Global Problems
Henry Petroski
0
2.0
Universal Principles of Design: 100 Ways to Enhance Usability, Influence Perception, Increase Appeal, Make Better Design Decisions, and Teach Through Design
William Lidwell
Jill Butler
Kritina Holden
4.27
-
Where Good Ideas Come from: The Natural History of Innovation
Steven Johnson
3.52
-
The Count of Monte Cristo
Alexandre Dumas
4.31
-
100 things every designer needs to know about people
Susan Weinschenk
4.16
-
The Design of Everyday Things
Donald A. Norman
4.08
-
Against the Odds
James Dyson
4.2
4.0
A Short History of Nearly Everything
Bill Bryson
4.24
-
Antifragile: Things That Gain from Disorder
Nassim Nicholas Taleb
3.86
3.0
A Clash of Kings
George R.R. Martin
4.34
-
Wind, Sand and Stars
Antoine de Saint-Exupéry
4.32
-
Lands of Lost Borders: Out of Bounds on the Silk Road
Kate Harris
3.8
-
Mastery
John C. Maxwell
Stephen R. Graves
Thomas G. Addington
3.98
-
How to Take Smart Notes: One Simple Technique to Boost Writing, Learning and Thinking
Sönke Ahrens
3.96
-
The Making of a Manager
Julie Zhuo
4.18
-
Rebible: ontdekking van vergeten verhalen
Inez van Oord
0
-
The Idea Factory: Bell Labs and the Great Age of American Innovation
Jon Gertner
4.24
-
Awareness: The Perils and Opportunities of Reality
Anthony de Mello
3.94
-
The Magic of Thinking Big
David J. Schwartz
3.62
-
The Win Without Pitching Manifesto
Blair Enns
4.43
-
How to Win Friends and Influence People
Dale Carnegie
3.93
-
Burn Your Portfolio: Stuff They Don't Teach You in Design School, But Should
Michael Janda
2
-
The Secret Lives of Color
Kassia St Clair
4.13
-
Hoe God verdween uit Jorwerd: een Nederlands dorp in de twintigste eeuw
Geert Mak
4
-
The Art of Computer Programming
Donald Ervin Knuth
0
-
Nudge: Improving Decisions About Health, Wealth, and Happiness
Richard H. Thaler
Cass R. Sunstein
3.67
-
Steve Jobs
Walter Isaacson
4.22
4.0
Think Like a Programmer
V. Anton Spraul
3
-
The Righteous Mind: Why Good People Are Divided by Politics and Religion
Jonathan Haidt
4.38
-
The Pragmatic Programmer
Andy Hunt
Dave Thomas
4.21
-
Energy and Civilization: A History
Vaclav Smil
3.62
2.0
Making the Modern World: Materials and Dematerialization
5
-
How to Speak Machine: Laws of Design for a Computational Age
John Maeda
3
-
Life 3.0
Max Tegmark
3.86
-
Benjamin Franklin: An American Life
Walter Isaacson
4.04
-
Structures
J. E. Gordon
3.56
-
Weapons of Math Destruction: How Big Data Increases Inequality and Threatens Democracy
Cathy O'Neil
3.73
-
The Happiness Hypothesis: Finding Modern Truth in Ancient Wisdom