| 3.92 | - | |
Energy and Civilization: A History | 3.64 | 5.0 | |
| 4.03 | 4.0 | |
Competing Against Luck - Clayton M. Christensen
- Karen Dillon
- Taddy Hall
- David S. Duncan
| 3.94 | 5.0 | |
Artificial Unintelligence: How Computers Misunderstand the World | 3.88 | 3.0 | |
Return to the Little Kingdom | 3.75 | 4.0 | |
Showstopper!: The Breakneck Race to Create Windows NT and the Next Generation at Microsoft | 4 | - | |
| 4 | 4.0 | |
Computation: Finite and Infinite Machines | 0 | - | |
The Sciences of the Artificial | 4.25 | - | |
The New Silk Roads: The Present and Future of the World | 3.7 | 5.0 | |
Thinking in Bets: Making Smarter Decisions When You Don't Have All the Facts | 3.79 | 2.0 | |
Bad Blood: Secrets and Lies in a Silicon Valley Startup | 4.43 | 5.0 | |
The Dawn Watch: Joseph Conrad in a Global World | 5 | 5.0 | |
Thinking in systems : a primer | 4.13 | 4.0 | |
The Boston Consulting Group on Strategy: Classic Concepts and New Perspectives | 0 | - | |
| 4 | 4.0 | |
The Signal and the Noise: Why So Many Predictions Fail - But Some Don't | 3.94 | - | |
| 3.76 | - | |
Technology vs. Humanity: The coming clash between man and machine | 3 | 3.0 | |
Brotopia: Breaking Up the Boys' Club of Silicon Valley | 4 | 4.0 | |
| 4.06 | - | |
| 3.92 | 5.0 | |
Creative Selection: Inside Apple's Design Process During the Golden Age of Steve Jobs | 3.96 | 3.0 | |
Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made | 4.07 | 4.0 | |
| 4 | 4.0 | |
Principles: Life and Work | 3.75 | - | |
The Silk Roads: A New History of the World | 4.25 | 5.0 | |
| 0 | - | |
Transforming the Twentieth Century: Technical Innovations and Their Consequences | 0 | - | |
Creating the Twentieth Century | 0 | - | |
Nudge - Richard H. Thaler
- Cass R. Sunstein
| 3.65 | 5.0 | |
| 3.18 | 3.0 | |
| 4.06 | 4.0 | |
| 4.41 | 3.0 | |
Hostage - Guy Delisle
- Brigitte Findakly
| 4.1 | 4.0 | |
Idea Makers: Personal Perspectives on the Lives & Ideas of Some Notable People | 3.25 | 4.0 | |
Frenemies: The Epic Disruption of the Ad Business | 4 | - | |
Inspired: How to Create Tech Products Customers Love | 4.04 | 5.0 | |
Trinity: A Graphic History of the First Atomic Bomb | 4.33 | - | |