Deepsix is certainly an interesting humans-against-nature story, but it's got some real characterization problems. I'll do a full review of this for my web series, and for Bureau42.

We get some interesting character developments in this volume. I'm particularly interested in seeing how Hato's art skills develop, and how he overcomes his artistic hangups.

The Madarame-as-Uke storyline is pretty funny, even as someone who isn't particularly into yaoi. I'm still really enjoying Genshiken, and I'm definitely looking forward to getting around to reading volume three.

There are some good recipes in this cookbook, but boy, are there are some pretty darn yuppie recipes in here. General rule of thumb - if your recipe calls for saffron, you're officially entering into the realm of yuppy cooking.

This was a textbook I read for class, and it felt a little out of date when I was reading it. I probably won't read this again except for class and for professional reference.

Nice continuation of the series, though the tone manages to be dramatically more dire and bleak than last volume was.

This volume is absolutely fantastic. This is the best volume of the series thus far, and probably one of the best volumes of a SF Comic I've read in quite some time.

This is an interesting manga, with some interesting world building. Though, I think this volume plays the fujoshi pandering a little too hard.

The volume is visually interesting, but the plot is basically nonexistent.

I've got a review scheduled to go up on Bureau42 in a few weeks. In short, I enjoyed this manga, though it has some issues with the flow of the action early on.

This is a good primer on Japanese arcade gaming culture in most of its forms. At $20 it's a little steep on the price side for its length though.