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Shelf
Pigeon-Blood Red
The Road
Cumulus
Firefight
Calamity
The Paper Menagerie and Other Stories
The Heart Goes Last
Game Mechanics
Cover 6

Freemium Mobile Games

Cover 7

Freemium Economics

Virtual Economies: Design and Analysis
Characteristics of Games
The Art of Game Design: A Book of Lenses
The Drowned Cities
Theory of Fun for Game Design
Unit Operations : An Approach to Videogame Criticism
Uprooted
The Story of Post-Modernism: Five Decades of the Ironic, Iconic and Critical in Architecture
Reamde
Cash Crash Jubilee
Transhuman and Subhuman: Essays on Science Fiction and Awful Truth
The Dark Between the Stars
Vermilion
The Lives of Tao
No Logo
Cover 1

Total Housing

Cover 4

I Swear I Use No Art At All

OASE 91: Building Atmosphere: Material, Detail and Atmosphere in Architectural Practice
Cover 2

Megacities

Cover 5

A Place In The Shade

Conversations with William Gibson
Suburbanizacja po polsku
Love in the age of mechanical reproduction
Cover 6

Architecture Depends

Smart Cities
A History of Future Cities
The New Science of Cities
The Responsive City: Engaging Communities Through Data-Smart Governance
The Planning Game: Lessons from Great Cities
The Death and Life of Great American Cities
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